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Last updated

Original upload

Created by

WasteTheLand

Uploaded by

Qrsr

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Safe to use

About this mod

Fixes the white car textures.

Requirements
Permissions and credits
Changelogs
Overview

This mod fixes the white textured cars not precombined by the core game by adding an upscaled equivalent on top. This will work without breaking precombines or PreVis. This mod is extracted from Lootable Rusty Cars.

The following objects are affected:

Editor ID   | FormID   | Model
RoadSCMed01 | 001E5238 | SCOL\Fallout4.esm\CM001E5238.NIF
RoadSCMed04 | 001E5232 | SCOL\Fallout4.esm\CM001E5232.NIF
RoadSCMed05 | 001E5230 | SCOL\Fallout4.esm\CM001E5230.NIF
RoadSCMed07 | 001ED555 | SCOL\Fallout4.esm\CM001ED555.NIF
RoadSCMed08 | 001ED559 | SCOL\Fallout4.esm\CM001ED559.NIF
RoadSCMed09 | 001EE40A | SCOL\Fallout4.esm\CM001EE40A.NIF
RoadSCMed11 | 001F13BD | SCOL\Fallout4.esm\CM001F13BD.NIF
RoadSCMed12 | 001F13F7 | SCOL\Fallout4.esm\CM001F13F7.NIF


The following object world references have been hidden:

Editor ID   | FormID   | World Space (FormID)
RoadSCMed01 | 001E5238 | 0000DF1A
RoadSCMed04 | 001E5232 | 0000DF61
RoadSCMed05 | 001E5230 | 0000DD4F
RoadSCMed07 | 001ED555 | 0000E448, 0000E55B, 000DD2E, 0000D94A
RoadSCMed08 | 001ED559 | 0000DCCC, 0000D988
RoadSCMed09 | 001EE40A | 0000E24A, 0000D92B
RoadSCMed11 | 001F13BD | 0000DEFC
RoadSCMed12 | 001F13F7 | 0000DEFC


Installation

This mod can be in-/uninstalled anytime. The plugin is ESL-flagged, don't count against normal ESP/ESM limit. None of the files affect precombined meshes or PreVis data.

Compatibility

Unofficial Fallout 4 Patch - UFO4P by Arthmoor should be loaded after

This mod is included in:
- Lootable Rusty Cars

Technical Issues

- The old textures (white) may pop-in slightly depending on view, its impossible to hide them 100 %

Credits

- Bethesda
- FO4Edit Team, for their invaluable tool
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