Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThis mod will not be available on Bethesda.net for console users
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Converted all applicable scopes from SalientPhantom's Escape from Boston - HK G36 into FTS. All scopes are standalone craftable items. The scopes are sighted for the default G36 carry handle and have not been sighted for the other modifications. If you are using a different carry handle, the scopes will have to be resighted in the FTS overlay menu.
All overlay settings (zoom, sight distance, etc.) can be adjusted to your preferences in the FTS overlay menu.
Scopes will not be sighted properly if using any other carry handle modification other than the default g36 handle. If you want a different carry handle you will have to resight the overlay through the overlay menu.
Laser dot is not centered when aiming, issue with original G36 mod that I am not in control of.
Disabled the RMR mounts for the TA31, could not get the FTS overlay to work with the RMR meshes so I disabled the option to mount an RMR to the optic.
The reticle looks kind of funky when walking and some sights you can see the edge of the scope. This is due to the animations included with the weapon mod, once again something that I am not in control of. I positioned the overlay to counter act this as much as I could.
-=Load Order Example=-
Escape from Boston - G36.esp STS (3dscpoes-replacer.esp) FTS.esp Escape from Boston - HK G36 FTS.esp