Nukes the General Atomics Galleria robots and quest and removes the faction tag on all items.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThis mod will not be available on Bethesda.net for console users
Author notes
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File credits
Bethesda
Donation Points system
This mod is opted-in to receive Donation Points
Overview
This mod removes the Galleria robots and all makes the area open to explore.
- All items can be looted just fine - Intact machinery was partially swapped with broken equivalents, just like the terminals - Lighting was set to off - Former static oil lamps can now be used
Future Plans
- New vendors - Alternative elevator
Installation
This mod may require a new game to work.
The plugins are ESL-flagged, don't count against normal ESP/ESM limit. This mod does not affect precombined meshes or PreVis data.