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WhiskyTangoFox

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WhiskyTangoFawks

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About this mod

Vanillafies the ZAP Gun.

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Gmoi6's Zap Gun is an incredible mod. Unfortunately, the author didn't always follow vanilla conventions, so despite aesthetically fitting into the world of Fallout 4 like a glove, mechanically and under the hood it ends up being a bit of a sore thumb. This is my attempt to fix that.

  • Rebalanced standard ZapGun to do 19 Damage (20% less damage than the vanilla laser gun, without this the base gun actually does  a LOT more damage than the vanilla laser rifle).
  • Removed the weapon's rad damage.
  • Renamed the weapons OMODs to follow vanilla conventions
  • Split turrets out into a seperate esl flagged plugin (requires main plugin), for people who don't want the turrets.
  • Removed Chem Bench crafted version of the weapon
  • Removed 5% damage boost magazine
  • Nerfed Kinetic Magnetron Disruptor damage, the weapon is now more of a control tool and less of a mini-nuke
  • Eslifies the main plugin (turrets plugin is also an esl flagged esp).

Requries the original mod, this is a replacer .esp

This will not be compatible with other patches that modify the weapon due to the form compaction for eslification of the plugin.
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