Have you ever felt like the weapons of your enemies and NPCs aren't ridiculous enough? Well this mod fixes that by giving everyone weapons similar to what you can make with "Any Mod Any Weapon", but fully randomized. See that raider over there? He now has a shotgun with a laser splitter. Anything can happen.
Use version 1.2.0, or remove the 2 from "AnyModAnyWeapon2.esp" if you want to use 2.1.0
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThe author gave permission for someone else to port this mod to console and for it to be uploaded to Bethesda.net. Please credit the author, however
Author notes
If you make a video about it, be sure to send me a link.
File credits
LucasGod for making the amazing "Any Mod Any Weapon" mod. This wouldn't exist without it.
Donation Points system
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Changelogs
Version 1.2
Added melee weapons
Added the rest of the guns
Removed level requirement for weapon mods
Prepare for MIRV shotguns
Version 1.1
Did some stuff
Version 1.0
Uploaded the mod
Have you ever felt like the guns of NPCs aren't ridiculous enough? Well this fixes that by making almost every gun have random attachments from almost any gun. Basically Any Mod Any Weapon, but for NPCs.
You can, of course, pick up the weapons and then you're the one with the laser shotgun that has a sniper scope and a beam splitter.
This is pretty much abandoned so you're free to update and upload it if you want to. It should still work though, just without DLC support and stuff.
Now with melee! (Untested, but I'm pretty sure it should work. Like at least 90% sure. It works.)
Now with special weapons like Cyrolators and Junk Jets! (Yes, Fat Man too. Prepare for MIRVs.)
Starting a new game after installing this is recommended if you want random weapons for more NPCs, because existing NPCs aren't affected by this mod.
This mod was inspired by Any Mod Any Weapon by LucasGod and it is almost necessary with this mod. My mod doesn't let you put any mod on any weapon. Non-AnyModAnyWeapon version sold separately. Also free. Why would anyone use that?
The list of weapons that are affected: (Should actually be every vanilla weapon now)
.44 pistols
10mm pistols
Alien Blasters
Assault Rifles
Broadsiders
Combat Rifles
Combat Shotguns
Deliverers
Double-Barrel Shotguns
Fat Men
Flamers
Gamma Guns
Gatling Lasers
Gauss Rifles
Hunting Rifles
Junk Jets
Institute weapons
Laser weapons
Laser Muskets
Miniguns
Missile Launchers
Pipe weapons
Pipe Bolt-Action weapons
Pipe Revolvers
Plasma weapons
Railway Rifles
Submachine guns
Syringers
Every melee weapon I'm pretty sure
Melee weapons and special weapons such as Junk Jets and Gamma Guns aren't affected and because of that, not all attachments may be available.
(I think I figured out how to add Fat Men and such to the list (10.02.2016). Soon™...)