Changes the Pip-Boy light to illuminate a larger area.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 1.0.0
Initial release
Replaces the texture that the Pip-Boy flashlight uses so that it covers all directions instead of just the front.
Installation
1. Extract the contents from the zipped file to the Data folder of the game files. a) Bethesda.net version: C:\Program Files (x86)\Bethesda.net Launcher\games\Fallout76\Data b) Steam version: C:\Program Files (x86)\Steam\steamapps\common\Fallout76\Data 2. Open Fallout76Custom.ini located in %UserProfile%\Documents\My Games\Fallout 76 3. Add the name of the extracted file (1259.ba2), including the extension (.ba2), (and a comma before it if you already have other mods installed) at the end of the line with sResourceArchive2List (You can find the line by pressing Ctrl+F and typing sResourceArchive2List) Example: sResourceArchive2List=OtherMods.ba2,1259.ba2 4. Save the changes to Fallout76Custom.ini
If you don't have Fallout76Custom.ini, copy Fallout76.ini and rename the copy to Fallout76Custom.ini