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Victim

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vctms

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About this mod

(Finally Fix Dead Drops 3/1/23 lol) Literally just ripped the models, made it so you could see them through walls and made them a very bright color. Keep in mind, you have to be within a certain distance or at a certain angle to see some things its really just up to the game afaik.

Permissions and credits
i got perma banned from fallout 76 again, games finally dead enough icba to get a new account this time around. none of my mods will be updated unless by special request 

contact via discord: okayvictim

Items and their Respective Colors
Steel Ingot Stack --> Cyan
Crate Large + Small --> Yellow
Plan Safe --> Purple
Briefcases --> Green
Union Dues Secure Beacon --> Green
Sealing Agent --> Blue
Flux Containment --> Red
Undestroyed Gas Canister --> Red
Destroyed Gas Canister --> Green
Refuge Cooking Daily Items --> All Green
Colors may get a revamp in a future update

TO-DO (Happening Very Soon)
Add More Quest Objectives [Added in v1.0.3]
Gas Canister
Gas Canister Destroyed
Add Refuge Quest Items  [Added in v1.1.0]
Pepper Bowl
Salt Bowl
Carrot Basket
Tato Basket
Venison Basket
Soda Bread
Venison Tato Stew

Credits / Disclaimer
I've literally only ever played an expeditions twice, and today was the first time I did my Refuge quests. I was inspired to make an ESP/Glow mod for Pitt and found G.P.S. by Reddey to be pretty good, just lacking in the ESP department. Reddey's mod uses BGSM and DDS files, which I have no idea how to edit, so I made my own take on this mod using the .nif files. This also allowed me to add the possibility of seeing these items through walls. Despite changing the model rather than the textures, this mod still suffers the same issues as G.P.S. in that any other item around Appalachia using the same model will also be glowing and with ESP. As far as I know the only items that would, would be the Plans Safe. (replacing the Communist Safe)

Install
Dude, seriously just download a mod manager. Dragging and dropping is so much easier. If you need install instructions go to any popular mod or just G.P.S.

Changelog
v1.1.0 - 2/28/23 or 3/1/23 (I uploaded the wrong version the first time lmfao)
Added Refuge Cooking Daily items
Pepper Bowl
Salt Bowl
Carrot Basket
Tato Basket
Venison Basket
Dead Drops work btw!!!

v1.0.3 - 2/27/23
Added Gas Canister and Destroyed Gas Canister
Actuallllly fixed Briefcases/Dead Drops (signal_source) - Thanks to VampiricWulf for pointing this out first, DerNetteTryhard for making me fix it, and Comradebass for helping me out with collision.

v1.0.2 - 2/16/23
Added/fixed Union Dues Secure Beacon - coulllddd have no collide sometimes my models get messed up (not tested)
Tried to fix briefcases/Dead Drops, though haven't tested it. (Thanks VampiricWulf for pointing this out)

v1.0.1 - 2/14/23 (I'm lonely so no valentine)
Added/Fixed Signal Briefcase

v1.0.0 - 2/11/23 
Initial release, includes ESP for Steel Ingot Stack, Large and Small Crates, Plan Safe, Briefcases (May be broken), Sealing Agent, Flux Containment.
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