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Tydeous

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Tydeous

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About this mod

Based upon concept art by Bioware artist Matt Rhodes, this mod replaces the battle scene in the Catalyst dialogue with the Reaper fleet watching your moment of choice regarding their fate.

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AS OF THE v2.0.0 RELEASE, THE LE3 COMMUNITY PATCH IS REQUIRED FOR THIS MOD TO WORK

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Matt Rhodes Reapers

As you might expect, the Catalyst scene underwent many concepts during the production of Mass Effect 3, one of the most intriguing of which was by Matt Rhodes. It displayed the Crucible docking area as a serene, beautiful place where even the Reapers are watching the fate of the galaxy unfold peacefully.

The artwork is seen below:

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The concept has stuck with me for years, and so I ended up making it for the original Mass Effect 3. This is a port of that edit, but with numerous improvements to its lighting, to the general ambience and to the animation choices.

Zen Garden

With the 2.0.0 update, I have restored a part of the Catalyst encounter that Bioware had once wanted to add, but never got around to. We know of this because of some strings in the unused alpha/beta scripts, but also in a TextureCube left behind in the files for this section. How Bioware handled it is shown below:

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We couldn't get the above appearance working very well, so instead we went with a different but similar idea. Mellin edited a tree mesh from the Dream sequences, and then we applied the Catalyst hologram effects onto these, so that it feels like they are manifesting alongside, and as part of, the Catalyst.

This Zen Garden for the Catalyst is entirely optional, and can be turned on/off in the Mod Settings menu found ingame.

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FAQ:
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Is this mod compatible with X?

This should be compatible with most mods, including those that alter the Catalyst cutscene except for the Happy Ending Mod.

Are there any other changes you would want to make?

As we've restored the Catalyst's garden, we're left with few things to change. I think all we have left is to make an optional setting for Harbinger to be one of the floating Reapers, and an optional install file to remove certain camera shots/animations from the Catalyst dialogue that conflict with the current concept. I have no plans to work on these yet, but that might change in the future.

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Credits:

Sil/Tydeous - Package Editor work
Mellin - Mesh editing & Polish translation
Herobrine24 - German and Russian translation
Strife - French translation
Dagren90 - Italian translation
Smegmastico - Spanish translation


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