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Murple

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MurpyMurple

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About this mod

Texture replacements for Shepard's cybernetics (ME2-ME3).

Requirements
Permissions and credits
Files in this mod page will no longer be maintained or updated. 
New version now out here: CyberShep 2
Spoiler:  
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This mod overrides Shepard's base game renegade scars for more variety. 
    Please be aware these have not be tested in 100% of situations... there is not way I could do that on my own - let me know if you find any issues.


This is only a texture replacement, otherwise nothing else about the game is altered.

Installation Instructions
   Scars
      - Extract file then install using MEM. Install after other texture mods for most success.
    Eyes
      - Extract then install using MEM. Install after other texture mods 
(ALWAYS AFTER OTHER EYE TEXTURE MODS) for most success.


Not all replacers will have progression (where they increase along with renegade level,  just as vanilla scars do). Each replacer will be labeled with either "Progression" or "No Progression" depending on the case. 
All scars and eyes are for both genders, regardless of the model used in the pictures.

Installed textures will be applied to all of your Shepards throughout the game (LE3 or LE2). There currently is no way around this. 

How to Change Eye Emissive Colours:
Spoiler:  
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Requires Trilogy Save Editor
     Please be aware that this will not work for Default Shepard head morphs as they cannot be edited. Use an editable default Shepard head morph (several are available on the Nexus) if you want to change the default emissive colour of the eyes. 
 
Open your headmorph in Trilogy Save Editor.
   Under headmorph tab open Scalar Parameters
   Click add and type Emis_Scalar (in the tab with <empty>)
   Under value enter 1.
       Now open Vector Parameters.
       Click add under this tab and type Emis_color (in the tab with <empty>).
       Set your emissive colour with the RGBA (Red, Green, Blue, Alpha) value tab. Very high numbers will cause excessive glow in the eyes. 

                  Here are some suggestions for emissive colours (Same as what I used in the screenshots):
                              Red: 1 0 0 0
                              Blue: 0 0 1 0
                              Cyan: 0 1 1 0
                              White: 1 1 1 0
                              Purple: 1 0 2 0
                              Green: 0 1 0 0
                              Yellow: 1 1 0 0
                                        and so on...


Trial and error by changing the Emis_Scalar and Emis_color may be needed to get the desired effect. 


How to Change Scar Colours:
Spoiler:  
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You can't change the scar colours using scalar or vector parameters.
Scar colours are built into the diffuse / emissive of the texture in ME. You have to download one of the preset colours I made. 
 
I made you click the spoiler lol


Uninstallation Instructions
Apply one of the files provided in the optional downloads section to override the texture changes. This will give you vanilla textures again. 
Alternatively, other eye texture mods should overwrite any eye changes.
Restoring your game to a vanilla state through ME3Tweaks mod manager works too...



Recommended Mods
Murple's Clear Eyes by Me 
     - Mod from which the eye textures were built. Not necessary to use this mod, but Shepard's eyes will be less consistent with other characters without it. Make sure to install that mod before anything from this mod as they will conflict.
Glowing Eyes and Scars combinations by NotMarki 
   - Various combinations on vanilla renegade scars. It possible to combine that mod with parts of mine, just be careful with installation order.

Acknowledgements / Credits
ME3Tweaks team for their modding tools (This would not be possible for me otherwise!)
Karlitos for Trilogy Save Editor.
Scareon for figuring out how to change eye emissive colours.

"Technical" Information

Spoiler:  
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These are the textures which can be replaced by this mod. 

Dudeshep Scars LE2:
Face_EmisScars_02_0x077E6A59
Face_EmisScars_03_0x5F643226
Face_EmisScars_04_0x7BA4152A
Face_EmisScars_05_0x3522C7C9

Face_NormScars_02_0x9DF1CA34
Face_NormScars_03_0xE512812C
Face_NormScars_04_0xABF6B766
Face_NormScars_05_0x49FCD034


Dudeshep Scars LE3:
Face_EmisScars_02_0x2D2FF7A1
Face_EmisScars_03_0xFB3F97CE
Face_EmisScars_04_0xF44EF1CE
Face_EmisScars_05_0x4D3279CB

Face_NormScars_02_0xC54168D0
Face_NormScars_03_0x4DDB6D02
Face_NormScars_04_0xBAC7CF4C
Face_NormScars_05_0x1FE24E05

Ladyshep Scars LE2/LE3:
HMF_Face_EmisScars_02_0xDF632A57
HMF_Face_EmisScars_03_0x8CA0B0C5
HMF_Face_EmisScars_04_0xA7D62106
HMF_Face_EmisScars_05_0x9B429CBA

HMF_Face_NormScars_02_0x73492D49
HMF_Face_NormScars_03_0x450BA7D4
HMF_Face_NormScars_04_0x17818FA9
HMF_Face_NormScars_05_0x10C95336

Renegade Eyes, both Genders, LE2/LE3:
HMF_Eye_EmisScars_01_0x94A85010
HMF_Eye_EmisScars_02_0xF1FE6473
HMF_Eye_EmisScars_03_0x6B9F30F4
HMF_Eye_EmisScars_04_0x31D1D1E6
HMF_Eye_EmisScars_05_0xF57F001A


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