This mod overrides Shepard's base game renegade scars for more variety.
Please be aware these have not be tested in 100% of situations... there is not way I could do that on my own - let me know if you find any issues.This is only a texture replacement, otherwise nothing else about the game is altered.Installation Instructions Scars
- Extract file then install using MEM. Install after other texture mods for most success.
Eyes
- Extract then install using MEM. Install after other texture mods (ALWAYS AFTER OTHER EYE TEXTURE MODS) for most success.Not all replacers will have progression (where they increase along with renegade level, just as vanilla scars do). Each replacer will be labeled with either "Progression" or "No Progression" depending on the case.
All scars and eyes are for both genders, regardless of the model used in the pictures.
Installed textures will be applied to all of your Shepards throughout the game (LE3 or LE2). There currently is no way around this.
How to Change Eye Emissive Colours:Spoiler:
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Requires Trilogy Save Editor
Please be aware that this will not work for Default Shepard head morphs as they cannot be edited. Use an editable default Shepard head morph (several are available on the Nexus) if you want to change the default emissive colour of the eyes.
Open your headmorph in Trilogy Save Editor.
Under headmorph tab open Scalar Parameters
Click add and type Emis_Scalar (in the tab with <empty>)
Under value enter 1.
Now open Vector Parameters.
Click add under this tab and type Emis_color (in the tab with <empty>).
Set your emissive colour with the RGBA (Red, Green, Blue, Alpha) value tab. Very high numbers will cause excessive glow in the eyes.
Here are some suggestions for emissive colours (Same as what I used in the screenshots):
Red: 1 0 0 0
Blue: 0 0 1 0
Cyan: 0 1 1 0
White: 1 1 1 0
Purple: 1 0 2 0
Green: 0 1 0 0
Yellow: 1 1 0 0
and so on...Trial and error by changing the Emis_Scalar and Emis_color may be needed to get the desired effect. How to Change Scar Colours:
Spoiler:
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You can't change the scar colours using scalar or vector parameters.
Scar colours are built into the diffuse / emissive of the texture in ME. You have to download one of the preset colours I made.
I made you click the spoiler lol