Classic Weapons adds 44 new weapons brought over from Mass Effect 1 over to Mass Effect 2 and 3.
OptionsCooldown
Adds 44 weapons that overheat after sustained fire and will be disabled until the built up heat dissipates.
Thermal Clips
Adds 44 weapons that adopted detachable thermal clips that need to be ejected and replaced when overheated.
WeaponsHahne-Kedar
M-7 Lancer
M-2 Kessler
M-26 Storm
M-91 Avenger
Elanus Risk ControlM-7 Banshee
M-2 Striker
M-26 Hurricane
M-91 Hammer
Elkoss CombineM-7 Avenger
M-2 Edge
M-26 Scimitar
M-91 Reaper
Kassa FabricationM-7 Breaker
M-2 Razer
M-26 Armageddon
M-91 Harpoon
Spectre Basic GearHMWA Spectre - Basic Gear
HMWP Spectre - Basic Gear
HMWSG Spectre - Basic Gear
HMWSR Spectre - Basic Gear
Rosenkov MaterialsM-14 Kovalyov
M-4 Karpov
M-22 Sokolov
M-96 Volkov
Armax ArsenalM-14 Crossfire
M-4 Brawler
M-22 Avalanche
M-96 Punisher
Devlon IndustriesM-14 Raptor
M-4 Stinger
M-22 Firestorm
M-96 Striker
Ariake TechnologiesM-14 Tsunami
M-4 Raikou
M-22 Katana
M-96 Naginata
Haliat ArmoryM-14 Thunder
M-4 Stiletto
M-22 Tornado
M-96 Equalizer
Spectre Master GearHMWA Spectre - Master Gear
HMWP Spectre - Master Gear
HMWSG Spectre - Master Gear
HMWSR Spectre - Master Gear
Mass Effect 2
Weapon StatsSpoiler:
Show
Hahne-Kedar Spoiler:
Show
M-7 Lancer
Damage: 14.9
Accuracy: Low
Recoil: Moderate
Fire Mode: Automatic
Fire Rate: 600 RPM
Shots Before Overheat: 38
Cooldown Time: 4s
M-2 Kessler
Damage: 36.8
Accuracy: Moderate
Recoil: Moderate
Fire Mode: Semi-Automatic
Fire Rate: 250 RPM
Shots Before Overheat: 17
Cooldown Time: 3.5s
M-26 Storm
Damage: 17.9 (125.3)
Accuracy: Moderate
Recoil: Moderate
Fire Mode: Semi-Automatic
Pellets: 7; Hexagonal Pattern
Fire Rate: 80 RPM
Shots Before Overheat: 5
Cooldown Time: 4.5s
M-91 Avenger
Damage: 149.3
Accuracy: High
Recoil: High
Fire Mode: Bolt-Action
Fire Rate: 50 RPM
Shots Before Overheat: 3
Cooldown Time: 6.5s
Elanus Risk Control Spoiler:
Show
M-7 Banshee
Damage: 17.4
Accuracy: Moderate
Recoil: Moderate
Fire Mode: Three-Round Burst
Fire Rate: 900 RPM
Shots Before Overheat: 36
Cooldown Time: 4s
M-2 Striker
Damage: 38.8
Accuracy: Moderate
Recoil: Moderate
Fire Mode: Three-Round Burst
Fire Rate: 600 RPM
Shots Before Overheat: 12
Cooldown Time: 3.4s
M-26 Hurricane
Damage: 10.4 (72.8)
Accuracy: Low
Recoil: Moderate
Fire Mode: Automatic
Pellets: 7; Hexagonal Pattern
Fire Rate: 165 RPM
Shots Before Overheat: 5
Cooldown Time: 5.5s
M-91 Hammer
Damage: 36.5
Accuracy: Low
Recoil: High
Fire Mode:
Three-Round Burst
Fire Rate: 450 RPM
Shots Before Overheat: 9
Cooldown Time: 5.2s
Elkoss Combine Spoiler:
Show
M-7 Avenger
Damage: 21.6
Accuracy: Low
Recoil: High
Fire Mode: Automatic
Fire Rate: 500 RPM
Shots Before Overheat: 36
Cooldown Time: 4s
M-2 Edge
Damage: 54.5
Accuracy: Low
Recoil: High
Fire Mode: Semi-Automatic
Fire Rate: 200 RPM
Shots Before Overheat: 18
Cooldown Time: 3.4s
M-26 Scimitar
Damage: 27.4 (219.2)
Accuracy: Low
Recoil: High
Fire Mode: Semi-Automatic
Pellets: 8; X-Shaped Pattern
Fire Rate: 45 RPM
Shots Before Overheat: 6
Cooldown Time: 4.6s
M-91 Reaper
Damage: 193.7
Accuracy: Moderate
Recoil: High
Fire Mode:
Bolt-Action
Fire Rate: 36 RPM
Shots Before Overheat: 3
Cooldown Time: 5.4s
Kassa Fabrication Spoiler:
Show
M-7 Breaker
Damage: 23.6
Accuracy: Moderate
Recoil: Moderate
Fire Mode: Five-Round Burst
Fire Rate: 900 RPM
Shots Before Overheat: 45
Cooldown Time: 3.3s
M-2 Razer
Damage: 48
Accuracy: Moderate
Recoil: Moderate
Fire Mode: Three-Round Burst
Fire Rate: 600 RPM
Shots Before Overheat: 18
Cooldown Time: 3.3s
M-26 Armageddon
Damage: 12 (84)
Accuracy: Low
Recoil: Moderate
Fire Mode: Automatic
Pellets: 7; Hexagonal Pattern
Fire Rate: 200 RPM
Shots Before Overheat: 6
Cooldown Time: 4s
M-91 Harpoon
Damage: 56.9
Accuracy: Low
Recoil: Low
Fire Mode: Three-Round Burst
Fire Rate: 500 RPM
Shots Before Overheat: 9
Cooldown Time: 4.2s
Spectre Basic Gear Spoiler:
Show
HMWA Spectre - Basic Gear
Damage: 23.4
Accuracy: Moderate
Recoil: Moderate
Fire Mode: Automatic
Fire Rate: 600 RPM
Shots Before Overheat: 42
Cooldown Time: 3.2s
HMWP Spectre - Basic Gear
Damage: 36.8
Accuracy: Moderate
Recoil: Moderate
Fire Mode: Automatic
Fire Rate: 250 RPM
Shots Before Overheat: 18
Cooldown Time: 3.1s
HMWSG Spectre - Basic Gear
Damage: 17.9 (125.3)
Accuracy: Moderate
Recoil: Moderate
Fire Mode: Semi-Automatic
Pellets: 7; Hexagonal Pattern
Fire Rate: 80 RPM
Shots Before Overheat: 6
Cooldown Time: 3.4s
HMWSR Spectre - Basic Gear
Damage: 149.3
Accuracy: High
Recoil: Moderate
Fire Mode: Bolt-Action
Fire Rate: 50 RPM
Shots Before Overheat: 3
Cooldown Time: 5.2s
Rosenkov Materials Spoiler:
Show
M-14 Kovalyov
Damage: 27.4
Accuracy: Low
Recoil: Moderate
Fire Mode: Automatic
Fire Rate: 500 RPM
Shots Before Overheat
: 44
Cooldown Time: 3.2s
M-4 Karpov
Damage: 62.2
Accuracy: Low
Recoil: Moderate
Fire Mode: Semi-Automatic
Fire Rate: 200 RPM
Shots Before Overheat: 22
Cooldown Time: 3.1s
M-22 Sokolov
Damage: 35.4 (283.2)
Accuracy: Low
Recoil: Moderate
Fire Mode: Semi-Automatic
Pellets: 8; X-Shaped Pattern
Fire Rate: 45 RPM
Shots Before Overheat: 6
Cooldown Time: 3.6s
M-96 Volkov
Damage: 76.7
Accuracy: Moderate
Recoil: Moderate
Fire Mode: Semi-Automatic
Fire Rate: 180 RPM
Shots Before Overheat O
: 9
Cooldown Time: 4.2s
Armax Aresenal Spoiler:
Show
M-14 Crossfire
Damage: 53.1
Accuracy: High
Recoil: Moderate
Fire Mode: Semi-Automatic
Fire Rate: 180 RPM
Shots Before Overheat: 28
Cooldown Time: 3.2s
M-4 Brawler
Damage: 78.7
Accuracy: High
Recoil: High
Fire Mode: Semi-Automatic
Fire Rate: 100 RPM
Shots Before Overheat: 24
Cooldown Time: 3.1s
M-22 Avalanche
Damage: 140.6
Accuracy: High
Recoil: High
Fire Mode: Semi-Automatic
Pellets: 1; Slug Rounds
Fire Rate: 55 RPM
Shots Before Overheat: 6
Cooldown Time: 3.4s
M-96 Punisher
Damage: 238.4
Accuracy: Moderate
Recoil: High
Fire Mode: Bolt-Action
Fire Rate: 36 RPM
Shots Before Overheat: 2
Cooldown Time: 4.4s
Devlon Industries Spoiler:
Show
M-14 Raptor
Damage: 18.1
Accuracy: Moderate
Recoil: Moderate
Fire Mode: Automatic
Fire Rate: 600 RPM
Shots Before Overheat: 44
Cooldown Time: 3.4s
M-4 Stinger
Damage: 40.1
Accuracy: Moderate
Recoil: Moderate
Fire Mode: Semi-Automatic
Fire Rate: 240 RPM
Shots Before Overheat: 21
Cooldown Time: 3.3s
M-22 Firestorm
Damage: 23.1 (161.7)
Accuracy: Moderate
Recoil: High
Fire Mode: Semi-Automatic
Pellets: 7; Hexagonal Pattern
Fire Rate: 80 RPM
Shots Before Overheat: 6
Cooldown Time: 4.3s
M-96 Striker
Damage: 181.1
Accuracy: Moderate
Recoil: High
Fire Mode: Bolt-Action
Fire Rate: 50 RPM
Shots Before Overheat: 3
Cooldown Time: 5.6s
Ariake Technologies Spoiler:
Show
M-14 Tsunami
Damage: 15.8
Accuracy: Moderate
Recoil: Moderate
Fire Mode: Five-Round Burst
Fire Rate: 1000 RPM
Shots Before Overheat: 40
Cooldown Time: 3.4s
M-4 Raikou
Damage: 42.6
Accuracy: Moderate
Recoil: Moderate
Fire Mode: Three-Round Burst
Fire Rate: 600 RPM
Shots Before Overheat: 18
Cooldown Time: 3.5s
M-22 Katana
Damage: 27.7 (221.6)
Accuracy: Low
Recoil: High
Fire Mode: Semi-Automatic
Pellets: 8; X-Shaped Pattern
Fire Rate: 45 RPM
Shots Before Overheat: 5
Cooldown Time: 4s
M-96 Naginata
Damage: 226.4
Accuracy: High
Recoil: High
Fire Mode: Bolt-Action
Fire Rate: 36 RPM
Shots Before Overheat: 2
Cooldown Time: 5.2s
Haliat Armory Spoiler:
Show
M-14 Thunder
Damage: 53.1
Accuracy: High
Recoil: Moderate
Fire Mode: Semi-Automatic
Fire Rate: 180 RPM
Shots Before Overheat: 24
Cooldown Time: 4.1s
M-4 Stiletto
Damage: 78.7
Accuracy: Moderate
Recoil: Moderate
Fire Mode: Semi-Automatic
Fire Rate: 100 RPM
Shots Before Overheat: 18
Cooldown Time: 3.4s
M-22 Tornado
Damage: 149.5
Accuracy: High
Recoil: Moderate
Fire Mode: Semi-Automatic
Pellets: 1; Slug Rounds
Fire Rate: 48 RPM
Shots Before Overheat: 5
Cooldown Time: 4.4s
M-96 Equalizer
Damage: 77.3
Accuracy: Moderate
Recoil: Moderate
Fire Mode: Semi-Automatic
Fire Rate: 180 RPM
Shots Before Overheat
: 6
Cooldown Time: 5.3s
Spectre Master Gear Spoiler:
Show
HMWA Spectre - Master Gear
Damage: 21.3
Accuracy: Moderate
Recoil: Low
Fire Mode: Automatic
Fire Rate: 600 RPM
Shots Before Overheat: 46
Cooldown Time: 3.2s
HMWP Spectre - Master Gear
Damage: 49.5
Accuracy: Moderate
Recoil: Low
Fire Mode: Automatic
Fire Rate: 250 RPM
Shots Before Overheat: 18
Cooldown Time: 3.1s
HMWSG Spectre - Master Gear
Damage: 31.9 (223.3)
Accuracy: Moderate
Recoil: Low
Fire Mode: Semi-Automatic
Pellets: 7; Hexagonal Pattern
Fire Rate: 80 RPM
Shots Before Overheat: 6
Cooldown Time: 3.4s
HMWSR Spectre - Master Gear
Damage: 230.9
Accuracy: High
Recoil: Moderate
Fire Mode: Bolt-Action
Fire Rate: 50 RPM
Shots Before Overheat: 3
Cooldown Time: 5.2s
AcquisitionInstead of separating them all individually through the game, you find one and you unlock them all. For example, when you pick up the M-7 Banshee, it'll unlock all the other weapons manufactured by Elanus Risk Control which is different from ME2 weapons which are all single weapon pickups.
If you miss a weapon pickup or are mid-playthrough, some weapons will not be available and can't be unlocked normally. The easiest way to is to unlock them with a console command "SetIntByName [Integer] 1" and the Integers can be found below. (ex. "SetIntByName Wpn_Elanus 1")
Spoiler:
Show
Integers
Elanus Risk Control - Wpn_Elanus
Elkoss Combine - Wpn_Elkoss
Kassa Fabrication - Wpn_Kassa
Spectre Basic Gear - Wpn_Spectre01
Rosenkov Materials - Wpn_Rosen
Armax Arsenal - Wpn_Armax
Devlon Industries - Wpn_Devlon
Ariake Technologies - Wpn_Ariake
Haliat Armory - Wpn_Haliat
Spectre Master Gear - Wpn_Spectre03
Acquisition Locations
Spoiler:
Show
Hahne-Kedar - Unlocked by Default
Elanus Risk Control - Dossier: Archangel; Merc Base
Elkoss Combine - Dossier: Convict; Convicts Cell
Devlon Industries - Dossier: The Warlord; Bridge Crossing
Ariake Technologies - Dossier: The Justicar; Eclipse Base Hangar
Haliat Armory - N7: Hahne-Kedar Facility
Spectre Basic Gear - N7: Javelin Missiles Launched
Rosenkov Materials - Miranda: The Prodigal; Cargo Terminal Conveyor 3
Armax Arsenal - Garrus: Eye for an Eye; Factory Office
Kassa Fabrication - Jack: Subject Zero; Varren
Spectre Master Gear - DLC: Lair of the Shadow Broker; Azure Hotel
Mass Effect 3
Weapon StatsSpoiler:
Show
Hahne-Kedar Spoiler:
Show
M-7 Lancer
Damage: 40.7 - 50.8
Accuracy: Low
Recoil: Moderate
Fire Mode: Automatic
Fire Rate: 600 RPM
Shots Before Overheat: 38 - 57
Cooldown Time: 4s - 3.6s
M-2 Kessler
Damage: 60.4 - 75.5
Accuracy: Moderate
Recoil: Moderate
Fire Mode: Semi-Automatic
Fire Rate: 250 RPM
Shots Before Overheat: 17 - 26
Cooldown Time: 3.5s - 4s
M-26 Storm
Damage: 37.5 (262.5) - 46.8 (327.6)
Accuracy: Moderate
Recoil: Moderate
Fire Mode: Semi-Automatic
Pellets: 7; Hexagonal Pattern
Fire Rate: 80 RPM
Shots Before Overheat: 5 - 7
Cooldown Time: 4.5s - 5.4s
M-91 Avenger
Damage: 268.5 - 335.6
Accuracy: High
Recoil: High
Fire Mode: Bolt-Action
Fire Rate: 50 RPM
Shots Before Overheat: 3 - 4
Cooldown Time: 6.5s - 4.4s
Elanus Risk Control Spoiler:
Show
M-7 Banshee
Damage: 42.4 - 53
Accuracy: Moderate
Recoil: Moderate
Fire Mode: Three-Round Burst
Fire Rate: 900 RPM
Shots Before Overheat: 36 - 54
Cooldown Time: 4.0s
M-2 Striker
Damage: 66.8 - 83.5
Accuracy: Moderate
Recoil: Moderate
Fire Mode: Three-Round Burst
Fire Rate: 600 RPM
Shots Before Overheat: 12 - 15
Cooldown Time: 3.4s - 4.5s
M-26 Hurricane
Damage: 23.4 (163.8) - 29.3 (205.1)
Accuracy: Low
Recoil: Moderate
Fire Mode: Automatic
Pellets: 7; Hexagonal Pattern
Fire Rate: 165 RPM
Shots Before Overheat: 5 - 6
Cooldown Time: 5.5s - 5.2s
M-91 Hammer
Damage: 68.9 - 86.1
Accuracy: Low
Recoil: High
Fire Mode:
Three-Round Burst
Fire Rate: 450 RPM
Shots Before Overheat: 9 - 12
Cooldown Time: 5.2s - 4.1s
Elkoss Combine Spoiler:
Show
M-7 Avenger
Damage: 54.8 - 68.5
Accuracy: Low
Recoil: High
Fire Mode: Automatic
Fire Rate: 500 RPM
Shots Before Overheat: 36 - 52
Cooldown Time: 4.0s - 3.6s
M-2 Edge
Damage: 83.7 - 104.6
Accuracy: Low
Recoil: High
Fire Mode: Semi-Automatic
Fire Rate: 200 RPM
Shots Before Overheat: 18 - 31
Cooldown Time: 3.4s - 4s
M-26 Scimitar
Damage: 52.4 (419.2) - 65.5 (524)
Accuracy: Low
Recoil: High
Fire Mode: Semi-Automatic
Pellets: 8; X-Shaped Pattern
Fire Rate: 45 RPM
Shots Before Overheat: 6 - 7
Cooldown Time: 4.6s - 5.1s
M-91 Reaper
Damage: 372.3 - 465.3
Accuracy: Moderate
Recoil: High
Fire Mode:
Bolt-Action
Fire Rate: 36 RPM
Shots Before Overheat: 3 - 4
Cooldown Time: 5.4s - 4.3s
Kassa Fabrication Spoiler:
Show
M-7 Breaker
Damage: 49.4 - 61.7
Accuracy: Moderate
Recoil: Moderate
Fire Mode: Five-Round Burst
Fire Rate: 900 RPM
Shots Before Overheat: 45 - 75
Cooldown Time: 3.3s - 4.2s
M-2 Razer
Damage: 88.5 - 110.6
Accuracy: Moderate
Recoil: Moderate
Fire Mode: Three-Round Burst
Fire Rate: 600 RPM
Shots Before Overheat: 18 - 27
Cooldown Time: 3.3s - 4s
M-26 Armageddon
Damage: 26.9 (188.3) - 33.6 (235.2)
Accuracy: Low
Recoil: Moderate
Fire Mode: Automatic
Pellets: 7; Hexagonal Pattern
Fire Rate: 200 RPM
Shots Before Overheat: 6 - 8
Cooldown Time: 4.0s - 5.1s
M-91 Harpoon
Damage: 103.9 - 129.8
Accuracy: Low
Recoil: Low
Fire Mode: Three-Round Burst
Fire Rate: 500 RPM
Shots Before Overheat: 9 - 12
Cooldown Time: 4.2s
Spectre Basic Gear Spoiler:
Show
HMWA Spectre - Basic Gear
Damage: 55.2 - 69
Accuracy: Moderate
Recoil: Moderate
Fire Mode: Automatic
Fire Rate: 600 RPM
Shots Before Overheat: 42 - 62
Cooldown Time
: 3.2s - 4s
HMWP Spectre - Basic Gear
Damage: 60.4 - 75.5
Accuracy: Moderate
Recoil: Moderate
Fire Mode: Automatic
Fire Rate: 250 RPM
Shots Before Overheat: 18 - 30
Cooldown Time: 3.1s - 4s
HMWSG Spectre - Basic Gear
Damage: 37.5 (262.5) - 46.8 (327.6)
Accuracy: Moderate
Recoil: Moderate
Fire Mode: Semi-Automatic
Pellets: 7; Hexagonal Pattern
Fire Rate: 80 RPM
Shots Before Overheat: 6 - 9
Cooldown Time: 3.4s - 5.1s
HMWSR Spectre - Basic Gear
Damage: 268.5 - 335.6
Accuracy: High
Recoil: Moderate
Fire Mode: Bolt-Action
Fire Rate: 50 RPM
Shots Before Overheat: 3 - 4
Cooldown Time: 5.2s - 4.5s
Rosenkov Materials Spoiler:
Show
M-14 Kovalyov
Damage: 67.6 - 84.5
Accuracy: Low
Recoil: Moderate
Fire Mode: Automatic
Fire Rate: 500 RPM
Shots Before Overheat
: 44 - 68
Cooldown Time: 3.2s - 3.6s
M-4 Karpov
Damage: 110.2 - 137.7
Accuracy: Low
Recoil: Moderate
Fire Mode: Semi-Automatic
Fire Rate: 200 RPM
Shots Before Overheat: 22 - 46
Cooldown Time: 3.1s - 4s
M-22 Sokolov
Damage: 70.4 (563.2) - 88 (704)
Accuracy: Low
Recoil: Moderate
Fire Mode: Semi-Automatic
Pellets: 8; X-Shaped Pattern
Fire Rate: 45 RPM
Shots Before Overheat: 6 - 8
Cooldown Time: 3.6s - 5.2s
M-96 Volkov
Damage: 137.2 - 171.5
Accuracy: Moderate
Recoil: Moderate
Fire Mode: Semi-Automatic
Fire Rate: 180 RPM
Shots Before Overheat: 9 - 11
Cooldown Time: 4.2s - 4s
Armax Aresenal Spoiler:
Show
M-14 Crossfire
Damage: 140.2 - 175.2
Accuracy: High
Recoil: Moderate
Fire Mode: Semi-Automatic
Fire Rate: 180 RPM
Shots Before Overheat: 28 - 42
Cooldown Time: 3.2s - 4s
M-4 Brawler
Damage: 143.7 - 179.6
Accuracy: High
Recoil: High
Fire Mode: Semi-Automatic
Fire Rate: 100 RPM
Shots Before Overheat: 24 - 48
Cooldown Time: 3.1s - 4s
M-22 Avalanche
Damage: 289 - 361.2
Accuracy: High
Recoil: High
Fire Mode: Semi-Automatic
Pellets: 1; Slug Rounds
Fire Rate: 55 RPM
Shots Before Overheat: 6 - 10
Cooldown Time: 3.4s - 5.3s
M-96 Punisher
Damage: 436.8 - 546
Accuracy: Moderate
Recoil: High
Fire Mode: Bolt-Action
Fire Rate: 36 RPM
Shots Before Overheat: 2 - 3
Cooldown Time: 4.4s - 4.5s
Devlon Industries Spoiler:
Show
M-14 Raptor
Damage: 50.2 - 62.7
Accuracy: Moderate
Recoil: Moderate
Fire Mode: Automatic
Fire Rate: 600 RPM
Shots Before Overheat: 44 - 70
Cooldown Time: 3.4s - 4s
M-4 Stinger
Damage: 66.2 - 82.7
Accuracy: Moderate
Recoil: Moderate
Fire Mode: Semi-Automatic
Fire Rate: 240 RPM
Shots Before Overheat: 21 - 38
Cooldown Time: 3.3s - 4s
M-22 Firestorm
Damage: 46.2 (323.4) - 57.7 (403.9)
Accuracy: Moderate
Recoil: High
Fire Mode: Semi-Automatic
Pellets: 7; Hexagonal Pattern
Fire Rate: 80 RPM
Shots Before Overheat: 6 - 8
Cooldown Time
: 4.3s - 5.1s
M-96 Striker
Damage: 343.5 - 429.3
Accuracy: Moderate
Recoil: High
Fire Mode: Bolt-Action
Fire Rate: 50 RPM
Shots Before Overheat: 3 - 4
Cooldown Time: 5.6s - 4.5s
Ariake Technologies Spoiler:
Show
M-14 Tsunami
Damage: 39.6 - 49.5
Accuracy: Moderate
Recoil: Moderate
Fire Mode: Five-Round Burst
Fire Rate: 1000 RPM
Shots Before Overheat: 40 - 65
Cooldown Time
: 3.4s - 4.1s
M-4 Raikou
Damage: 73.4 - 91.7
Accuracy: Moderate
Recoil: Moderate
Fire Mode: Three-Round Burst
Fire Rate: 600 RPM
Shots Before Overheat: 18 - 27
Cooldown Time: 3.5s - 4.4s
M-22 Katana
Damage: 58.1 (464.8) - 72.6 (580.8)
Accuracy: Low
Recoil: High
Fire Mode: Semi-Automatic
Pellets: 8; X-Shaped Pattern
Fire Rate: 45 RPM
Shots Before Overheat: 5 - 8
Cooldown Time: 4.0s - 5.2s
M-96 Naginata
Damage: 408.3 - 510.3
Accuracy: High
Recoil: High
Fire Mode: Bolt-Action
Fire Rate: 36 RPM
Shots Before Overheat: 2 - 3
Cooldown Time: 5.2s - 4.5s
Haliat Armory Spoiler:
Show
M-14 Thunder
Damage: 140.2 - 175.2
Accuracy: High
Recoil: Moderate
Fire Mode: Semi-Automatic
Fire Rate: 180 RPM
Shots Before Overheat: 24 - 25
Cooldown Time: 4.1s - 4s
M-4 Stiletto
Damage: 143.7 - 179.6
Accuracy: Moderate
Recoil: Moderate
Fire Mode: Semi-Automatic
Fire Rate: 100 RPM
Shots Before Overheat: 18 - 32
Cooldown Time: 3.4s - 4.1s
M-22 Tornado
Damage: 303.4 - 379.2
Accuracy: High
Recoil: Moderate
Fire Mode: Semi-Automatic
Pellets: 1; Slug Rounds
Fire Rate: 48 RPM
Shots Before Overheat: 5 - 7
Cooldown Time
: 4.4s - 5.1s
M-96 Equalizer
Damage: 118.3 - 147.8
Accuracy: Moderate
Recoil: Moderate
Fire Mode: Semi-Automatic
Fire Rate: 180 RPM
Shots Before Overheat: 6 - 9
Cooldown Time: 5.3s - 4.1s
Spectre Master Gear Spoiler:
Show
HMWA Spectre - Master Gear
Damage: 59.2 - 74
Accuracy: Moderate
Recoil: Low
Fire Mode: Automatic
Fire Rate: 600 RPM
Shots Before Overheat: 46 - 72
Cooldown Time: 3.2s - 4s
HMWP Spectre - Master Gear
Damage: 87.6 - 109.5
Accuracy: Moderate
Recoil: Low
Fire Mode: Automatic
Fire Rate: 250 RPM
Shots Before Overheat: 18 - 30
Cooldown Time: 3.1s - 4.1s
HMWSG Spectre - Master Gear
Damage: 63.8 (446.6) - 79.7 (557.9)
Accuracy: Moderate
Recoil: Low
Fire Mode: Semi-Automatic
Pellets: 7; Hexagonal Pattern
Fire Rate: 80 RPM
Shots Before Overheat: 6 - 9
Cooldown Time: 3.4s - 5.1s
HMWSR Spectre - Master Gear
Damage: 416.1 - 520.1
Accuracy: High
Recoil: Moderate
Fire Mode: Bolt-Action
Fire Rate: 50 RPM
Shots Before Overheat: 3 - 4
Cooldown Time: 5.2s - 4.4s
Bonus Weapons Spoiler:
Show
M-7 Lancer X06
Damage: 71.3 - 85.6
Accuracy: Moderate
Recoil: Low
Fire Mode: Automatic
Fire Rate: 550 RPM
Shots Before Overheat: 32 - 40
Cooldown Time: 5.5s - 4.8s
AcquisitionWeapon sets will become purchasable in stores after completing certain missions.
Store Availability
Spoiler:
Show
Weapon Manufacturer - Store - Mission Requirement
Hahne-Kedar - Kassa Fabrication - Available by Default
Elanus Risk Control - Aegohr Munitions - Available by Default
Elkoss Combine - Elkoss Combine Arsenal Supplies - Available by Default
Devlon Industries - Batarian State Arms - Priority: Sur'Kesh
Ariake Technologies - Batarian State Arms - Tuchanka: Turian Platoon
Haliat Armory - Harrot's Emporium - Omega: Aria T'Loak
Spectre Basic Gear - Spectre Requisitions - Priority: The Citadel II
Rosenkov Materials - Kassa Fabrication - Kallini: Ardat-Yakshi Monastery
Kassa Fabrication - Kassa Fabrication - Rannoch: Admiral Koris
Armax Arsenal - Aegohr Munitions - Priority: Rannoch
Spectre Master Gear - Spectre Requisitions - Namakli: Leviathan
InstallationDownload with Mod Manager, or Drag the .7z into the ME3Tweaks Mod Manager, install, then apply.
Credits
Tajfun403 for helping with the unreal script for the heat weapons.
Unofficial LE2 Patch for their files I used for new weapon pickup locations.