Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are not allowed to modify my files, including creating bug fixes or improving on features under any circumstances
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are not allowed to use assets from this file under any circumstances
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is opted-in to receive Donation Points
ME3Tweaks Dev Mods is a collection of mods made by ME3Tweaks that are designed to be used by other mod developers, to improve the experience of modding the game. If you aren't developing mods, don't use these; they may actively make your game more difficult to play.
More mods will be added over time, and are initially released for testing on the ME3Tweaks Discord, where developers can request small QoL mods such as these.
Mods Improved Debug Camera (LE2, LE3) Makes the debug camera show the component the trace hits, instead of just a collection actor, if the trace hits a component instead of an actor (which most levels are made of)
The debug camera crashes the game in LE1, so it's not available for it. There's a workaround ASI from the old days, but I'm not sure where it went.
Profile Camera Degrees (LE1, LE2, LE3) Makes the 'profile camera' command also list the camera rotation in degrees, which is useful for editing things in LEX.
m_aObjComment Enabler (LE1, LE2, LE3) Allows the game to serialize the m_aObjComment property from exports into memory. When combined with a SeqAct_Log Enabler ASI mod (install from ME3Tweaks Mod Manager's ASI Mod Manager), it will log the comment of the log along with the attached variables, which can make debugging sequences easier.
Client Message Enabler (LE1, LE2, LE3) Enables display of in-game on-screen text that is sometimes useful, through the PlayerController.ClientMessage() function.
Improved Profile Conversation (LE3) Adds extra camera information to the "Profile Conversation" debug profiler. When in conversations it shows the camera and information on its location, rotation in degrees and relative values compared to the conversation stage.
In-game language changer (LE3) Allows you to change voice and text options between any of the supported options without restarting the game. You can have spanish text with french voiceover, for example. This mod depends on features natively in LE3, so it won't work in LE1 or LE2.