Removes HUD elements that reveal enemies' locations.
Permissions and credits
Author's instructions
This mod is entirely my own work and includes no modifications from any other authors. You may do whatever you want with this mod, no credit or permission needed. That includes but is not limited to: reuploading it unmodified elsewhere, modifying it and releasing the modifications, incorporating its modifications into your own mod, etc.
The raw mod files can be obtained by dragging the .m3m files into ME3MM.
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is opted-in to receive Donation Points
Changelogs
Version 1.1
Separated the selection box and enemy label removal into separate install options.
Added options to remove the damage indicators, standard crosshair, and/or hitmarkers.
Restores excitement, unpredictability, and immersion to the game's combat with some simple HUD edits.
Gives options to separately remove: - the enemy health bar and name displayed at the top of the screen - the selection box surrounding the currently-targeted enemy - the standard crosshair (snipers, vehicles, and heavy weapons unaffected) - hitmarkers - damage direction indicators
Nonhostiles and other interactables are unaffected by the selection changes.