During the Collector ship mission, you can choose one bonus each playthrough and eventually collect them all. As a result, all character classes will be able to carry any type of weapon.
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
You can modify my files from this mod and put them in yours mods to achieve compatibility without my permission as long as you credit me.
File credits
Unofficial LE2 Patch: This mod incorporates some of the work introduced in the Unofficial LE2 Patch. Covers only the work required to maintain compatibility.
Cerberus/Alliance Uniform Consistency LE2: This mod incorporates some of the work introduced in the Cerberus/Alliance Uniform Consistency LE2. Covers only the work required to maintain compatibility.
Truly Unrestricted Weapons LE2: This mod has NOTHING from the Truly Unrestricted Weapons LE2 mod. Compatibility patch only changes my code.
Donation Points system
This mod is opted-in to receive Donation Points
Changelogs
Version 0.9.5.1
backward compatibility minor configuration fix
Version 0.9.5
technical update; plot range moved to overriding safe area
machine pistol training entry added to mission summary
loadout description when selecting weapons is no longer limited to 5 weapons
Version 0.9
initial release
Donations
No donations accepted
Description
The mod introduces a new mechanism for granting bonuses from Collector ship. During Collector ship mission, you can choose one bonus (training or weapon) each playthrough and eventually collect them all. A new training for machine pistol has also been introduced. As a result, all character classes will be able to carry any type of weapon and have every bonus weapon. YES, you can carry up to 6 weapons.
In edge cases, you may end up in a situation where you have a bonus weapon but no training for it. For example, in the first playthrough you played as a Soldier and in the second playthrough you played as an Adept. When playing as an Adept, when you choose training for this weapon, you will also have access to the bonus weapon obtained in the previous playthrough.
Embeded HUD The HUD in vanilla LE2 is designed for carry a maximum of 5 weapons. This mod has embeded HUD modification to handle a maximum of 6 weapons. There is also a fix for the fitting bug in the PC version of HUD.
Languages All languages available in vanilla game are supported. Languages other than English and Polish are translated with help of Google Translator. If you want to do correction of translations contact me.
Technicals For technical information see DOCS tab.
IMPORTANT
If you do update from ver. 0.9.4 or earlier, I recommend you to choose Backward Compatibility Patch during installation. After the first save after update, this compatibility patch will no longer be needed for that particular save.