About this mod
This mod adds one or more copies of LE3's default armor pieces: helmets, torso, shoulders, arms and legs with standard sets of stats for all pieces.
- Requirements
- Permissions and credits
- Changelogs
This mod does not remove or replace the existing armor parts it adds new parts to choose from.
All of the armor pieces are available from the start of the game and are accessible from the armory the first time you get access to it. (This includes using EGM's loadout feature.)
If you are interested in 'hiding' helmets I would recommend taking a look at the excellent EGM, that includes a feature to toggle helmet visibility. I also recommend Metallic Armor Tints.
You may want to take a look at my Headgear Collection (LE3) which provides visors and breather masks.
NB: There are two installations to choose from: One for the OP Collections and one for the 80's Collections. Both may be installed simultaneously allowing for more control and combinations of armor pieces.
OP Collections
These collections have stat budgets of 185% and greater.
The OP Collection (450% Stat Budget):
Helm: +10% to all stats.
Torso: +10% to all stats.
Shoulder: +10% to all stats.
Arm: +10% to all stats.
Leggings: +10% to all stats.
+50% to all stats.
The (A) Collection (185% Stat Budget):
Helm: +5% to all stats except headshot damage and melee. +10% to headshot damage.
Torso: +5% to all stats except headshot damage and melee.
Shoulder: +5% to all stats except headshot damage and melee.
Arm: +5% to all stats except headshot damage and melee.
Leggings: +5% to all stats except headshot damage and melee.
+25% to all stats except headshot damage and melee.
+10% to headshot damage.
The (B) Collection (270% stat budget):
Helm:
- +5% to health, shield, shield regen speed, and ammo capacity.
- +10% to power damage, power cooldown, weapon damage, and headshot damage.
- +5% to health, shield, shield regen speed, and ammo capacity.
- +10% to power damage, power cooldown, weapon damage, and headshot damage.
- +5% to health, shield, shield regen speed, and ammo capacity.
- +10% to power damage, power cooldown, and weapon damage.
- +5% to health, shield, shield regen speed, and ammo capacity.
- +10% to power damage, power cooldown, and weapon damage.
- +5% to health, shield, shield regen speed, and ammo capacity.
- +10% to power damage, power cooldown, and weapon damage.
+50% power damage, power regen speed and weapon damage.
+25% health, shields, shield regen speed and ammo capacity.
+20% headshot damage.
80's Collections
These collections are balanced to the +80% stat budget established by the Cerberus Ajax, Nightmare, Shade and Spirit armor sets. All of these collections use the following stat budget:
- Helmets: +20%
- Torso: +20%
- Legs: +20%
- Shoulders: +10%
- Arms: +10%
All Armor Pieces
Includes all of the armor parts from the Power (P), Shield and Health (SH), and Weapon (W) collections. Allows the player to mix and match armor parts to get the stats they desire while maintaining the +80% stat limit.
The Power Collection (P)
- +40% power damage
- +40% power regen
The Weapon Collection (W)
- +40% weapon damage
- +40% headshot damage
The Shield and Health Collection (SH)
- +40% shield strength
- +40% health
100's Collections
Collections Limited to +100%. Same as the 80's collection except that the shoulder and arm pieces have a stat budget of 20% instead of 10%. Since this is the only difference between the 80's and 100's collections there is no practical reason to install both, though they will coexist just fine.
All of these collections use the following stat budget:
- Helmets: +20%
- Torso: +20%
- Legs: +20%
- Shoulders: +20%
- Arms: +20%
All Armor Pieces
Includes all of the armor parts from the Power (P1), Shield and Health (SH1), and Weapon (W1) collections. Allows the player to mix and match armor parts to get the stats they desire while maintaining the +100% stat limit.
The Power Collection (P1)
- +50% power damage
- +50% power regen
The Weapon Collection (W1)
- +50% weapon damage
- +50% headshot damage
The Shield and Health Collection (SH1)
- +50% shield strength
- +50% health
Installation
Use ME3Tweaks Mod Manager to install. Drag and drop one or both of the zip files onto the manager and install (or import, then 'Apply Mod'). Importing mods has a couple of benefits including the ability to update mods directly from the Mod Manager.
Uninstallation
In ME3Tweaks Mod Manager, tap the "Manage Target" button on the upper right. Make sure the edition of the game you are targeting is selected in the drop-down list positioned on top of the tabs. Select this mod and tap disable or delete as appropriate.