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Changelogs
Version 1.2
New options: 250, 500, 750, 1000, 2500, 5000, 7500
Added a few Pre-View Pictures
Version 1.1.0
Moved the Boost to the Alliance Sixth Fleet
Version 1.0.0
Initial Release.
Added a 5000 Boost.
What does this mod do? This mod gives you a boost to your Total Military Strength, with different options to choose from. Version 1.2 Includes 8 different options you can choose from during installation: 0, 250, 500, 750, 1000, 2500, 5000, 7500.
How do i get the boost? You get the boost automatically after Priority: Horizon. The Alliance Sixth Fleet will carry the boost.
Is this Cheating? And why create this mod? Yes, it is definitely cheating. But this mod was made for people like me who like to play the game the way they want and still get the ending they prefer. It's also useful for people who want a good ending without doing nearly every side mission and dlc.
Bugs? I hope there aren't any bugs. NOT A BUG: You won't be able to remove the boost once you got it! Even if you delete the Mod, the boost will stay as soon as you get the Asset! If you delete the mod in a save file where it has been installed to, but NOT received the asset yet it shouldn't be boosted. You will also not get the boost retrospective when you already got the asset and install the mod after.
Install: Use the ME3Tweaks Mod Manager to install. Drag and drop the 7z onto the interface and Import. Select the Option you want to install and you are good to go.
Uninstall: Remove/Disable the mod using ME3Tweaks.
Credits:
ME3Tweaks - Without this guide this mod simply would not exist!