Mods
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it was getting to my nerves since the original trilogy
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Removes Feros' yellow color filter and attempts to restore post-processing and fog from original ME1.
- 3.1MB
- 610
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Removes Feros' yellow color filter and attempts to restore post-processing and fog from original ME1.
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Mass Effect HDR and Realism ME 1 2 and 3
Hi! This is a Reshade Preset I made to improve the colors and sharpness for Mass Effect Legendary Edition as well as I could. A lot of the textures for ME1 are still very low resolution, so sharpening them much at all looks awful. I did what I could to improve the color palette and lighting while also boosting texture clarity where I could.
- 31.2MB
- 334
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Mass Effect HDR and Realism ME 1 2 and 3
Hi! This is a Reshade Preset I made to improve the colors and sharpness for Mass Effect Legendary Edition as well as I could. A lot of the textures for ME1 are still very low resolution, so sharpening them much at all looks awful. I did what I could to improve the color palette and lighting while also boosting texture clarity where I could.
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Disable DoF - Increase Shadow Resolution - Boost Texture Filtering
A simple settings .ini edit to disable Depth of Field, boost shadow resolution and increase Anisotrophic and Anti-aliasing sample passes.
- 1KB
- 326
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Disable DoF - Increase Shadow Resolution - Boost Texture Filtering
A simple settings .ini edit to disable Depth of Field, boost shadow resolution and increase Anisotrophic and Anti-aliasing sample passes.
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Combat mod with multiple gameplay options.
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Combat mod with multiple gameplay options.
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Immersive Thessia Mod realizes the full potential of one of Mass Effect 3's most iconic missions, by introducing what the original tried but failed to portray: The visuals and sound design of a city under siege, as well as a tense and action-packed tone. All of this is accomplished while remaining strictly faithful to Bioware's vision.
- 93.5MB
- 176
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Immersive Thessia Mod realizes the full potential of one of Mass Effect 3's most iconic missions, by introducing what the original tried but failed to portray: The visuals and sound design of a city under siege, as well as a tense and action-packed tone. All of this is accomplished while remaining strictly faithful to Bioware's vision.
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Phalanx restored to LE2 version. Includes restored stats and laser sight.
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Forces Normandy, Galaxy Map and Private Terminal Holos in CIC to always be on in ME2 and ME3, regardless of your position.
- 40.3MB
- 146
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Forces Normandy, Galaxy Map and Private Terminal Holos in CIC to always be on in ME2 and ME3, regardless of your position.
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Remove Intro Window Reflections
Removes reflections on window that Shepard looks out of during the opening cinematic.
- 5.5MB
- 78
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Remove Intro Window Reflections
Removes reflections on window that Shepard looks out of during the opening cinematic.
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Disable Depth of Field while Aiming
Disables the Depth of Field effect while aiming with weapons or zooming with Mako Turret.
- 145KB
- 64
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Disable Depth of Field while Aiming
Disables the Depth of Field effect while aiming with weapons or zooming with Mako Turret.
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Remove Flashbang Screen Effect
Removes flashbang screen overlay effects from exploding enemy flashbangs.
- 64KB
- 54
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Remove Flashbang Screen Effect
Removes flashbang screen overlay effects from exploding enemy flashbangs.
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A deep, somewhat darker, somewhat bloomier, somewhat crisper shade for your game.
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Many shadertweaks see description plus some tonemaping and lumasharpning with 3dmogoto
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Removes the ability for enemies to deploy smoke grenades.
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Many shadertweaks see description plus some tonemaping and lumasharping
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Many shadertweaks see description plus some tonemaping and lumasharping