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DeyGotWingsNow

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DeyGotWingsNow

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Some "improvement" to longsword mechanics. Now even you can feel like Peppo when playing LS!

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You ever seen those pro speedrun videos where they perfectly stand inside the Harvest Moon circle and counter the monster to death within minutes, and think "Man, I wish I can be that good at the game"? Well with this mod now you can. I've made the following changes to longsword gameplay that are totally balanced and not at all game-breaking:

Harvest Moon: Time duration is now 4 minutes. The size of the circle was massively increased. Now it covers about half of the area in Infernal Spring almost the entire area in the arena. Also boosted the motion value of the additional counter hits a bit. The idea of this came from gomiyun, whose mod here is unfortunately out of date.

Hit lag: reduced hit lag of most moves that have it. I pulled up the numbers from Iceborne and tried to make it as close to that as I could, and also did the same for moves that weren't in Iceborne as I saw fit. One exception is the complete removal of hit lag for the first hit of Spirit Slash to make building spirit gauge using small barrel bombs less cancerous.

Now you can play like a speedrunner without busting your @ss!
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