Optional, but recommended to allow dialogue in combat
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Companion Combat Communication
A MWSE TES3:Morrowind mod by Stripes v2
Allows dialogue with followers in combat
In Todd's infinite wisdom actors in combat cannot be activated. This means you have to wait untill a battle finishes to access your companion followers. Some companion mods work around this by using telepathy rings and whatnot specifically scripted for each unique NPC. I have come up with a simple MWSE script that starts dialogue with any follower simply by looking at them and pressing a key, even when they can't be activated because of combat.
Version2 changelog: Added mod config menu, now can assign any key you want. Default is C.