About this mod
This is meant to be an ongoing work in progress, while I'm testing the mod with Kriegsherr1's blessing.
It's just some mesh edits at this point (!) meant to fix bugs and/or visual inconsistencies with OpenMW and some popular mods.
But the same fixes apply to regular Morrowind (MGE etc.), if needed. I hope to expand it further.
- Requirements
- Permissions and credits
- Changelogs
DESCRIPTION:
This is meant to be an ongoing work in progress, while I'm testing the mod with Kriegsherr1's blessing. It's just some mesh edits at this point (!) meant to fix bugs and/or visual inconsistencies with OpenMW and some popular mods (Weapon Sheathing being one of those). But the same fixes apply to regular Morrowind (MGE etc.), if needed. I hope to expand it further, if possible.
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HOW TO INSTALL:
1) Extract the files into your Morrowind (Data Files) directory, replace when asked to.
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CHANGELOG:
V 1.0
1) Shadia's Staff Fix (pf_sapphirestaff.nif) - uses old square particles that look out of date and too large (large squares). Solution: reduced particle scale to Min. 0.1 in Nifskope. The particles can be seen, when she hits you in melee.
2) Deathlance (Display) Fix (1DL_tri3.nif) - has bad texture path (in OpenMW, that shows the weapon untextured in game.). Solution: in texturing property deleted all file path subfolders before "ebonytritures" part for each texture.
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CREDITS:
Matthew and wollibeebee for [Suran Underworld 3] - the basis for this mod and the ones listed below.
Kriegsherr1 for [Suran Underworld V3 Corrections and Fixes] - my humble fixes will try to build on top of these edits.
redondepremiere for [Missing icon fix for Suran Underworld 3]
And all the others (translators, testers, etc.), of whom I'm not aware of.
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Thank you for downloading =)