Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
None of the models or textures are mine. The models either had open perms or perms were not specified. To use in your own mod, be sure to add the original read mes to your zip, credit everyone and link to the original mod. Be prepared to take down you mod if the original author manifest themselves and don't want their assets shared.
File credits
Adul for Adul's Arsenal
Assassin's Armory: Michael "HelioS" Bennett Karsten Rohweder for some models WormGod for help with models
The Arsenal: Daduke for the weapons Varg Axenov for accurate values for the weapons of 0.9
Bethesda Softworks for developing Morrowind and the Construction Set.
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 1.1.2
DRIP update
Version 1.1.1
non-critical update, just updated the headers (that's what Wrye Mash does for you)
You will find many exotic weapons such as sais, claws and polearms as well as their off-hand counterparts. A grand total of 68 weapons and 49 off-hand weapons
My edits:
removed the master dependencies (Adul and Assassin)
removed all edits to vanilla objects
removed the original shops (Adul's was in Balmora, HelioS was in MT with DB architecture)
added the weapons to the game (The Arsenal)
changed off-hand weapons:
0 AR constant enchantment for block and attacked based on weapon quality
removed most scripts (pre-Weapon Sheathing mods)
removed borked armour and 1 ugly robe
Renamed some items
levelled all the weapons and off-hand weapons
Friends and Foes ready
Installation Use your prefered mod manager or drop in your Data Files folder. Merge your levelled lists using tes3cmd (multipatch) or Mashed Lists
Permissions None of the models or textures are mine. The models either had open perms or perms were not specified. To use in your own mod, be sure to add the original read mes to your zip, credit everyone and link to the original mod. Be prepared to take down you mod if the original author manifest themselves and don't want their assets shared.
Credits
Adul for Adul's Arsenal
Assassin's Armory:
Michael "HelioS" Bennett for most models Karsten Rohweder for some models WormGod for help with models
The Arsenal:
Daduke for the weapons Varg Axenov for accurate values for the weapons of 0.9
Bethesda Softworks for developing Morrowind and the Construction Set.