About this mod
This mod reworks the inner sea's, Sea floor. Making it deeper and more expansive, Better then the vanilla flat shallow inner sea we have now.. It's filled with buried and sunken treasures, Lost and sunken ships dungeons and all that good stuff. The sea is calling, Better bust out that old argonian sea build, 1% of people make nowadays...
- Requirements
- Permissions and credits
Waters of Morrowind
This Mod reworks, and overhauls the current Inner sea floor that you can cross via Vvardenfell to TR's Mainland, some of you may or may not know this but! One dive under the waves and you'll quickly come to realize that not much is going on and its so flat and shallow in most places..
This mod changes that, By making the sea floor deeper, more of a marvel to explore and get around, from sunken Dunmer Strongholds, too Dreugh hives that lurk in wait, to sea man that was crushed by storms, to even pirates! Many thing lay in wait for you down at Davy Jones locker.. (Sorry couldn't help myself with that one :D)
You'll find much loot and other stuff lost to time and the hands of mortals, But you aren't alone!, An Argonian treasure hunter has set up a tavern south of Firewatch, A place for stories and trade, most things will come in handy for you when others, Not so much. Plus hes a good vendor for selling treasure you find down in the depths.
Future Plans? I would definitely love to add more underwater caves and grotto's as well as making a start on the Western areas of the TR_Preview side of the inner sea, but for now I'm just going to sit back and do patches and fixes until the next TR update drops, also some thing to note, when exploring in the South-East corner you'll notice a change but not so detailed area, this is due to the close approaching relocation of Island of Gorne.
Non TR Dependent Version
Don't have Tamriel Rebuilt? No problem. Head to the optional files, for that version is the non TR dependent version of Waters of Morrowind, which know longer requires the TR_Mainland master. perfect for all our vanilla morrowinders that don't have Tamriel Rebuilt installed... But will still require TR_Data. - All credit goes to a modder named (VvardenStormSage) for making this happen.
Whats Added
+Fixes A few Pre-existing Seam Tears & Issues
+Reworks And Overhauls The Sea Floor At The Eastern & Southern parts of The Inner Sea. (TR_Mainland Only) Not Including TR_Preview
+Sea Floor Is Now Deeper And Less Shallow & Flat
+Loot/Sunken Ships & Hidden Dungeons To Explore
+Has Over 75 New Interiors
+Sunken Merchant/Galleon/Pirate/Other Ships
+Sunken Dunmer Strongholds
+Sunken Daedric Ruins
+Sunken Dwemer Ruins
+Dreugh Hive's
+Plus So Much More
Requirements
-TR_Data
-Tamriel Rebuilt
-Bloodmoon
-Tribunal
Compatibility/So Far
+Immersive Grotto Entrances
+Abbot's Waterlife
+Shipwrecks for OAAB
+Vurts Coral Groundcover (Only if you regenerate it)
+Immersive Travel
+Inner Sea Woods
+Repopulated Waters
+Marbled Zafirbel Bay
+Telvanni Sea Beacons
With this being such a big mod, we got a lot of ground to cover, But I'll do my best to keep compatibility patches rolling and updated! but Morrowind being Morrowind and having 2 Trillion mods in Balmora I'm sure I'll have my work cut out for me.
So I'd like too ask you for help, In telling me if a mod that you have on with Waters of Morrowind is compatible or not, and in doing so I'll make a list, If you come across any seam tears just make sure the mod is sorted either below all or above in the load order. and if its in a location where a mod is located let me know and I'll look into making a patch. Mod has been cleaned with Tes3cmd Bat. but please double check with a Tes3cmd clean just to be sure.
-My Personal Modding Discord Server https://discord.gg/7aBQaAt-