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Mrovkogon

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About this mod

Groundcover mod using assets from Aesthesia Groundcover for West Gash Region. With lot of grass placed / deleted / mowed by hand.
Made specially for Beautiful Cities of Morrowind and Stonewood Pass Reworked, but is compatible with few other related mods.

Requirements
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Changelogs
Basically Aesthesia Groundcover for West Gash Region - made for Beautiful Cities of Morrowind and some of mods bundled with it and Stonewood Pass.
Also works with Nur Kishar, The Cottage, Bucklers Remastered, Berandas Overhaul and with  Caldera Mine expanded.
Newly generated to fit terrain changes  + includes some manual edits & detailing, see changelog for details or screenshots.
Now with even more grass placed on previously barren land and with more manual edits and placement.

For OpenMW 0.47 users: I found that groundcover mods are handled differently by engine than in MGE in a way that OpenMW is considering cell flag changes => thus, my mod unfortunately changes some cell flags from illegal to sleep to legal to sleep, so you can sleep in Caldera and parts of Balmora, for as I know. I can change cell flags but it might take some time because I'm lazy, or, we can wait for 0.48 which should handle groundcover mods differently.

Fixed, affected cells' flags reverted to vanilla settings, so it's again illegal to sleep in cities.
 

It's intended to be used with RandomPal's Beautiful Cities and Stonewood Pass Reworked.  

Screenshots taken with Intelligent Textures, required / compatible mods and with my normal maps, including one for Aesthesia Grass (you''ll find them here on nexus).

Requirements:
Requires assets from Aesthesia Groundcover (there is currently more versions of them, choose any.)

Requires mods (absence of those will cause lot of misplaced grass ... ):
- Beautiful Cities of Morrowind 
- Stonewood Pass Reworked

Not required, but play nice with:
Works with (absence of those don't change anything)
 Berandas Overhaul 
- Nur Kishar (BCoM one)
- Caldera Mine Expanded (bundled with Stonewood pass reworked)
- Any mod bundled with BCoM altering West Gash, like:
- Welcome Home
- NX9_Houses_BCOM
- Balmora Docks


Installation: 
As any other plugin, except this is a groundcover, so it should be enabled only in MGE when generating grass or listed in openmw.cfg like:
groundcover=MROV_Grass_WG-BCoM-SWP.esp

In case you found some grass in inappropriate places, open console by pressing ~, click on anything in same exterior cell and write ori, press enter and write down cell coordinates, like -14, 5 and write message in comments.
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