About this mod
An ongoing collection of patches for some popular mods and Rebirth 5.7+!! Including (updated) patches for Animated Morrowind, Morrowind Comes Alive, Endrek's Sixth House, and etc.
- Requirements
- Permissions and credits
- Mirrors
- Changelogs
I'll probably add a better main picture later haha
Current Patches:
Tamriel Rebuilt
- not finished as of 2/2022, but a good amount of armor has already been patched
- help needed because there is a lot
(I'll probably set up some kind of discord)Discord Link - Why is a patch needed? Spoiler:Another patch exists that takes away the MR gameplay and balances, but myself and others would rather keep MR's changes and play rebalanced TRShowMorrowind Rebirth is said to be incompatible with Tamriel Rebuilt due to some overlapping landscaping edits, edits to the same NPCs on Vvardenfell due to TR_Travels, balance changes that make Tamriel Rebuilt content overpowered, and model replacements included in Morrowind Rebirth that makes Firewatch (in particular) unnavigable. Neither of these is game-breaking and we do not currently consider Morrowind Rebirth incompatible. Trancemaster's recommendation to not use Tamriel Rebuilt and Morrowind Rebirth together is just that: a recommendation. Both mods can run in tandem, but not without the stated problems
- updates are also posted on Github, now including some statistics!
Morrowind Comes Alive
- requires the original mod
- updates placements of NPCs (no more sticking out of a wall) to fit with Rebirth
- weapon and armor balances, more to come (along with NPC edits)
Better Clothes Complete, Better Armor, Better Robes
- clothing and armor now match Rebirth stats
- Original mods required for meshes and textures
Better Landscapes - Rebirth (kraniasorestis flavor)
- updated terrain to reduce clipping in 5.0+
- renamed a region for compatibility with Endrek's Sixth House
- likely not compatible with 6.0+
- if you have grass, you will want to regenerate it to fit the new landscape
Animated Morrowind
- a few bug fixes Spoiler:Showimperial broadsword, removed non-existent cells
- updated placements of NPCs and item
- should be compatible with my MCA plugin
- requires original mod
Endrek's Sixth House
- terrain edits, mainly for Better Landscapes but should still work fine with the original Rebirth
- weapon, armor, NPC edits for balancing
- requires original mod (replaces only esp)
Better Dwarven Spectres - Mer and Maidens Edition
- balance edits and forwards changes based on Rebirth
- renames "Dwarven Spectres" to "Dwemer Spectres" Spoiler:Showif a version without a name change is requested, I can make one
She-Vivec Fixed and Psymoniser's Vivec Replacer & Armor
- Now you can kill Vivec (in woman form) and steal his/her clothes! Spoiler:ShowOnly male clothes exist for now, sorry!
- Based on Balketh's version of "She Vivec - Randomly swap Vivec's gender" (found in comments) and the optional armor plugin from "Vivec God Replacement Creature Edition v1.2" merged together Spoiler:Showseparate versions can be available upon request
- Original plugins are optional, but files are required.
- Both Vivecs have Rebirth stats now
- forwards Rebirth changes to Almalexia
- requires original mod for armor
Main Quest Enhancers
- almost every added item was repositioned for Rebirth (update: some items need to be fixed)
- new creatures rebalanced
- you can now experience a greater Sixth House presence as you progress through the main quest, including graffiti and shrines in the cities!
Main Quest Overhaul
- repositioned Caius Cosades' house to fit better in Balmora
- landscape seams fixed
- I tried to reach out to AliceL93 to ask for permission, but they have closed all communication through Nexus because of the harassment they have received. If AliceL93 is reading this, I wish only the best for you and I hope that my upload is acceptable to you.