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Made for May Modathon 2022
Requires MWSE 2.1
Saves any unused skill ups for the next time you level up, without the use of a ESP.
Takes into account any changes done to the skills governing attribute.
2 mode options in a drop down menu in the MCM, Normal, Least, plus an Off setting.
Normal: will take how ever many skill ups you have up to 10, any over 10 are saved for later.( X2 up to 4, X3 up to 7, X4 up to 9, X5 uses 10)
Least: will take the least amount needed for whichever attribute multiplier you can get.(X2 uses 1, X3 uses 5, X4 uses 8, X5 uses 10)
Off: skill ups are still saved until you level up, they will then all be set to 0 like vanilla. Just in case it is off and you decide to change it before leveling.
Any changes to the mode while the level up menu is open will not take effect until after the menu is closed.
Update 2.0
Both modes now respect the iLevelUpMult values instead of only the normal mode
Added a page to MCM to customize your own iLevelUpMult values
Update 2.1
Found and fixed issue with attribute GMSTs not adding correctly