Rings are given enchanting tiers (1 = No Enchantment, 2 = On Use Enchantment, 3 = Constant Enchantment). When you have the maximum number of rings already equipped and you equip another ring, a lower tier ring will be unequipped if available to avoid the risk of unequipping a higher tier ring
If you have MGE-XE installed you can just run MWSE-Update.
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Added an option to allow more than 3 equipped rings for better compatibility with cheat mods
Version 1.01
fixed a rare possible ring duplication glitch
latest MWSE-Lua required
Rings are given enchanting tiers (1 = No Enchantment, 2 = On Use Enchantment, 3 = Constant Enchantment). When you have the maximum number of rings already equipped and you equip another ring, a lower tier ring will be unequipped if available to avoid the risk of unequipping a higher tier ring.
link to example video (hopefully the timings of the link will not be truncated from here)