0 of 0

File information

Last updated

Original upload

Created by

Sheenus

Uploaded by

Sheenus

Virus scan

Safe to use

Tags for this mod

About this mod

A simple bugfix plugin for MCA that fixes the dialogue options in "Orders" so that the variable that makes them stand in place when told to "...hold your ground." is reset when that companion is told to move freely in combat again.

Requirements
Permissions and credits
Changelogs
SIMPLE DESCRIPTION
A simple bugfix plugin for MCA that fixes the dialogue options in "orders" so that the variable that makes them stand in place when told to "...hold your ground." is reset when that companion is told to move freely in combat again.

DETAILED EXPLANATION
I found with the MCA companions that their dialogue wasn't resetting the "hold" variable in their script when you selected either of their move freely combat stances from the "orders" dialogue, so I made a plugin to fix it for my own playthrough. All this does is set the hold variable back to 0 when you select either of the combat stances that don't say, "...and hold your ground." 

I believe I've covered all bases in the dialogue, but if there's a companion still not moving after selecting the 'move freely' options, make a post describing which companion and which dialogue option/s you were using; I'll have a look when I get time, and hopefully post an update.

INSTALLATION
Simply chuck this in your load order, after MCA.esm (the game should do this by default). 

CONFLICTS
None explicitly to my knowledge, but any plugin that would modify the dialogue options for MCA companions (specifically the "orders" dialogue) would certainly conflict.
  翻译: