About this mod
NPCs shut up and groan when killed. Uses unused sounds from the Gothic game series.
- Requirements
- Permissions and credits
Sometimes when you kill a NPC while they are blabbering, they just won't shut up, even if they are already laying on the ground. With this mod their speech will be cut off abruptly the moment they die. The only sound they'll make is painful groaning and wailing.
Silencing their trash talk has never been more satisfying.
It will affect your own hero as well (you will groan when you die).
Mod adds 6 sounds (4 female, 2 male), each with a random chance to play. Argonians, Khajiits and Orcs will groan on death with their default sounds.
It also add one sound for argonian male, as it is strangely missing in the original game.
Installation
Just unpack to main game's directory. Requires MWSE.
Compatibility
I've made sure it's compatible with Character Sound Overhaul and Impact Sounds, i.e. doesn't silence custom weapon hit sounds. Actually, it is recommended to use with Impact Sounds, on vanilla game you won't hear hit sounds when NPC dies. And vice-versa: it is recommended to use Impact Sounds with this mod, as Impact Sounds has a minor bug, that causes all NPCs to never groan when damaged, so until it's fixed, with this mod, they will at least groan when killed. By the way, the newest Impact Sounds already includes an overhauled version of Character Sound Overhaul, so you might not need it.
As anything in MWSE, it's not compatible with OpenMW.
Sounds' source trivia
These sound files have been originally shipped with four different localizations of the Gothic game series (even though these particular sounds don't contain any comprehensible words) and, strangely, were never used in the actual game. If you happen to play Gothic as well (highly recommended) I've uploaded a mod for G2 which restores the exact same sounds (and more) to the original game.