About this mod
Affects x1 Multipliers and Luck. Customizable. No Dependencies. Attributes chosen on level-up are increased by a fixed amount, regardless of skill increases.
- Requirements
- Permissions and credits
- Changelogs
Why Use This Mod?
----------------------------------------------------------------------------------------------------
Normally, you are encouraged to plan out skill increases very carefully, to get the best
attribute multipliers on level-up. With this mod, that is no longer a concern, as attributes
chosen on level-up are increased by a fixed amount, regardless of skill increases.
Why not use another another leveling mod?
* complete control over attribute increases
* no dependencies on MWSE, Tribunal.esm, or Bloodmoon.esm
* compatible with the Morrowind Code Patch "Attribute uncap" setting
* immaculate, readable, and well-documented script (great if you're trying to learn)
----------------------------------------------------------------------------------------------------
Default Functionality
----------------------------------------------------------------------------------------------------
By default, selecting any attribute (including Luck) on level-up will increase that attribute by 5.
The level-up menu will show the selected attributes being increased by 1, but they will be
increased by 4 more as soon as the menu is closed.
----------------------------------------------------------------------------------------------------
How To Customize
----------------------------------------------------------------------------------------------------
You can customize the amount attributes are increased by updating the variables listed below.
To change a variable, open the console and type in the following command:
Set Ben_LevelUpMult.[VariableName] to [NewValue]
EXAMPLE: Set Ben_LevelUpMult.BonusLuck to 0
These console commands are not case-sensitive.
Any variable changes only affect the current character.
Here's the full list of variables and their default values:
BonusLuck = 4
BonusNonLuck = 4
Initialized ; set to zero to restore default values
----------------------------------------------------------------------------------------------------
Special Functionality
----------------------------------------------------------------------------------------------------
If you want to reset all variables to their default values, set the Initialized variable to 0.
Set Ben_LevelUpMult.Initialized to 0
----------------------------------------------------------------------------------------------------
Installation
----------------------------------------------------------------------------------------------------
Extract files into "Morrowind/Data Files" and enable Ben-LevelUpMult.esp
IMPORTANT: While this mod does not depend on the Tribunal or Bloodmoon .esm files,
you must have the Tribunal and Bloodmoon expansions installed (or have a version of
the game, like the GOTY edition, that includes both expansions).
----------------------------------------------------------------------------------------------------
My Other Mods
----------------------------------------------------------------------------------------------------
Ben's Build-Your-Own Rebalance
Ben's Super Customizable Magicka Regen
Ben's Super Customizable Max Health
Ben's Balanced Passive Races
Ben's Balanced Passive Birthsigns
Ben's Fatigue Rebalance
Ben's Movement Rebalance