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Archimag

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Archimag

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About this mod

Enemies are knocked back on killing hits

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This mod is part of 4NM - Total Gameplay Overhaul


The stronger the fatal blow, the further the enemy is thrown back.

Maximum impulse from blunt weapons. From axes and polearms - medium impulse. From blades - minimal.

You can adjust the maximum and minimum impulse, as well as the multiplier depending on the damage.

If you use a slash attack animation replacer, then it is possible to adjust the angle of the impulse from such attacks.

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