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Caranthir

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Caran7hir

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About this mod

A small scale redesign of the Atmospheric South Wall Cornerclub. OpenMw friendly as it uses no animations.

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Permissions and credits
This is essentially a toned down version of Random Pal's Atmospheric South Wall Cornerclub, which in turn was a toned down version of Balathustrius South Wall Den Of Iniquity.

What does this mod do?

  • I got rid of the dancers and their sleeping quarters. - I get the idea, but I feel having another dance club, takes away from the uniqueness of Desele's House in Suran and it feels a bit too much for Balmora to me
  • I got rid of all animated NPCs and their schedules. - This is mainly for compatability reasons with OpenMW, as I can't get Animated Morrowind to work with it without some jank.
  • All extra NPCs and their dialogue are gone. Only the vanilla Npcs remain, though I did shuffle them around a bit. 
  • Habasis Backroom is just behind the kitchen area. - In the other versions of this mod, I most enjoyed Habasi having her own hidden backroom, but I think the scale of running down the stairs and all was a bit too much.
  • I added a balcony similar to Seedier Eight Plates, now when entering South Wall you can get a glimpse of what's going on below.
  • Bunch of redecorating around the place. - I'm no Lucevar, and this is my first time messing with the Cell Editor, so I might still change some things around in the future, or perhaps someone else picks up where I left of?

Ideas for the future

  • I'd like to add a hidden escape hatch from Habasis backstudy towards the canals in Balmora Waterworks, but first I will have to see if I can make that work with Dallara's Balmora, since I'm using that overhaul.
  • Adding schedules for Balmora's NPCs visiting the South Wall at night.
  • Some visual changes depending on your progress in the Thieves Guild quests. - like having Hecerinde change cells to protect the South Wall from actually inside the South Wall.
  • An extra mod with some minor rewrites to the Quests and new unique dialogue, based and expanded upon vonwolfes What Thieves Guild.

Credits
Credits go to Random Pal and Balathustrius on whose excellent work I simply put my own little reworks to fit my personal taste. Aswell as to anyone contributing to OOAB and TR. Amazing work and full of invaluable ressources and assets.

Permissions
As far as I'm concerned I'm happy if anyone else got some good ideas to work off of my changes. Also feel free to take any of my ideas put forward and implement them in your own way if you feel like it.

Cleaned with tes3cmd & ME - big thank you to Danae for her tutorial series!
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