Mods
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Tamriel Rebuilt is a fan project working to build the mainland of Morrowind Province in The Elder Scrolls III: Morrowind, while preserving the original game’s creative vision and direction.
- 64.5MB
- 18.8k
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Tamriel Rebuilt is a fan project working to build the mainland of Morrowind Province in The Elder Scrolls III: Morrowind, while preserving the original game’s creative vision and direction.
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This is a modern, pluginless replacement of the old Windows Glow mods with many more features besides! Windows Glow suffered from every mod needing a patch to work with it. Glow in the Dahrk handles this automatically through the meshes themselves with a powerful code by NullCascade which can switch the visible portion of meshes on the fly.
- 10.8MB
- 4.2k
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This is a modern, pluginless replacement of the old Windows Glow mods with many more features besides! Windows Glow suffered from every mod needing a patch to work with it. Glow in the Dahrk handles this automatically through the meshes themselves with a powerful code by NullCascade which can switch the visible portion of meshes on the fly.
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The official Bethesda Plugins, with alternative compilation plugin.
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OAAB_Data is a free-to-use asset repository for the Morrowind Community.
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100+ quests, including new regional questlines for the Imperial Guilds, bounty hunting, and miscellaneous quests; 290+ exterior cells of hand-crafted landscape; 330+ interior cells, including the massive cities of Karthwasten and Dragonstar, towns, camps, and dozens of locations for you to loot in classic TES fashion.
- 13.3MB
- 3.3k
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100+ quests, including new regional questlines for the Imperial Guilds, bounty hunting, and miscellaneous quests; 290+ exterior cells of hand-crafted landscape; 330+ interior cells, including the massive cities of Karthwasten and Dragonstar, towns, camps, and dozens of locations for you to loot in classic TES fashion.
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Replaces models in the Dwemer set.
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This mod allows you to fight and bet for fights in the Vivec's Arena, just like in the the Imperial City Arena in Oblivion.
- 12.4MB
- 2.7k
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This mod allows you to fight and bet for fights in the Vivec's Arena, just like in the the Imperial City Arena in Oblivion.
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PRE-ALPHA. Located between the great ports of Cyrodiil, Hammerfell, Valenwood and Summerset, the isle of Stirk offers a safe harbor to the many trade ships that sail on the wide Abecean Sea. Though poor and provincial compared to the mighty cities of Cyrodiil, the island thrives on passing trade and the rich fishing grounds that surround it.
- 8.6MB
- 2.4k
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PRE-ALPHA. Located between the great ports of Cyrodiil, Hammerfell, Valenwood and Summerset, the isle of Stirk offers a safe harbor to the many trade ships that sail on the wide Abecean Sea. Though poor and provincial compared to the mighty cities of Cyrodiil, the island thrives on passing trade and the rich fishing grounds that surround it.
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Sotha Sil was somewhat disappointing in vanilla Tribunal, so we've made a massive expansion that creates the Clockwork City as it was always meant to be. A sprawling dungeon, a topsy-turvy city, and the madness of the Clockwork God all stand to challenge you!
- 150.2MB
- 2.4k
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Sotha Sil was somewhat disappointing in vanilla Tribunal, so we've made a massive expansion that creates the Clockwork City as it was always meant to be. A sprawling dungeon, a topsy-turvy city, and the madness of the Clockwork God all stand to challenge you!
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Shacks Docks and Ships - Arkitektora of Vvardenfell
Contains new textures for wooden shacks, docks and ships (include rowboats and gondolas).
- 18.5MB
- 2.3k
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Shacks Docks and Ships - Arkitektora of Vvardenfell
Contains new textures for wooden shacks, docks and ships (include rowboats and gondolas).
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Full retexture of dwemeri set - architecture, armor and weapon, robots, including content from Tribunal Expansion, in lore-friendly vanilla-like style.
- 159.9MB
- 2.0k
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Full retexture of dwemeri set - architecture, armor and weapon, robots, including content from Tribunal Expansion, in lore-friendly vanilla-like style.
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Imperial Houses and Forts Retexture - Ordo Arkitektora
Full HQ and vanilla style retexture for houses and castles of imperial colonists in Vvardenfell.
- 21.5MB
- 1.9k
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Imperial Houses and Forts Retexture - Ordo Arkitektora
Full HQ and vanilla style retexture for houses and castles of imperial colonists in Vvardenfell.
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Experience a richer, larger and socio-economically diverse Balmora without sacrificing any of the game's original content.
- 211KB
- 1.8k
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Experience a richer, larger and socio-economically diverse Balmora without sacrificing any of the game's original content.
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Overhaul of almost every settlement of Morrowind, inspired by concept art and aimed at a vanilla+ feeling.
- 10.5MB
- 1.8k
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Overhaul of almost every settlement of Morrowind, inspired by concept art and aimed at a vanilla+ feeling.
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One True Faith - Saints and Frescoes Retexture
Retexture for saints, Tribuns and TT-frescoes
- 4.7MB
- 1.7k
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One True Faith - Saints and Frescoes Retexture
Retexture for saints, Tribuns and TT-frescoes
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Daedric Ruins - Arkitektora of Vvardenfell
Vanilla gamma and style HQ textures for Daedric Shrines.
- 5.7MB
- 1.7k
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Daedric Ruins - Arkitektora of Vvardenfell
Vanilla gamma and style HQ textures for Daedric Shrines.
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Telvanni - Arkitektora of Vvardenfell
Vanilla gamma ans style HQ Telvanni and mushrooms retexture.
- 18.2MB
- 1.6k
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Telvanni - Arkitektora of Vvardenfell
Vanilla gamma ans style HQ Telvanni and mushrooms retexture.
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More Detailed Places (MDP) makes Vvardenfells settlements more detailed, atmospheric and believable by filling empty areas with vegetation, clutter and container objects, adding only a small amount of new buildings and NPCs with the aim to improve the overall game experience.It also refines the terrain and texturing in some places to achieve
- 1.8MB
- 1.5k
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More Detailed Places (MDP) makes Vvardenfells settlements more detailed, atmospheric and believable by filling empty areas with vegetation, clutter and container objects, adding only a small amount of new buildings and NPCs with the aim to improve the overall game experience.It also refines the terrain and texturing in some places to achieve
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Replaces the Telvanni exteriors and interiors with high-quality textures and bump maps. The bump-enabled meshes that go with them contain a number of smoothed versions from various authors
- 12.9MB
- 1.5k
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Replaces the Telvanni exteriors and interiors with high-quality textures and bump maps. The bump-enabled meshes that go with them contain a number of smoothed versions from various authors
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This mod expands Caldera Mine in every way possible. New quests (Including a Great House quest for all three Great Houses), new NPCs, new side quests, an expanded exterior and interior, and overall a completely lore-friendly revamp of Caldera Mine.
- 5.3MB
- 1.4k
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This mod expands Caldera Mine in every way possible. New quests (Including a Great House quest for all three Great Houses), new NPCs, new side quests, an expanded exterior and interior, and overall a completely lore-friendly revamp of Caldera Mine.