Mods
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A complete overhaul of every vanilla shipwreck.
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Adds named NPCs to all cities using leveled lists with items from TR_Data, Morrowind/Bloodmoon/Tribunal. OpenMW/MWSE/Vanilla compatible with optional Beautiful Cities of Morrowind, Tomb of the Snow Prince, Tamriel Rebuilt, and Balmora Waterworks support. Optional plugins for tons of mods, such as OAAB, SHOTN, etc.
- 11.8MB
- 369
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Adds named NPCs to all cities using leveled lists with items from TR_Data, Morrowind/Bloodmoon/Tribunal. OpenMW/MWSE/Vanilla compatible with optional Beautiful Cities of Morrowind, Tomb of the Snow Prince, Tamriel Rebuilt, and Balmora Waterworks support. Optional plugins for tons of mods, such as OAAB, SHOTN, etc.
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Adds about 30 low-level quests to Seyda Neen, Balmora, and a particular category of people.
- 214KB
- 350
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Adds about 30 low-level quests to Seyda Neen, Balmora, and a particular category of people.
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Caldera Priory and the Depths of Blood and Bone
Caldera Priory has been overrun by the Undead. Do you have the courage and the will to venture into the Depths of Blood and Bone and vanquish the ancient Evil that has taken hold of the lands above?
- 63.1MB
- 270
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Caldera Priory and the Depths of Blood and Bone
Caldera Priory has been overrun by the Undead. Do you have the courage and the will to venture into the Depths of Blood and Bone and vanquish the ancient Evil that has taken hold of the lands above?
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Adds a fishing mechanic with over 25 species of fish and dynamic fishing animations.
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This mod lets the player take control of the Suran Temple once they advance enough in the Tribunal Temple faction. Through a series of quests (and with some choices to make along the way), you will get to improve the temple.
- 4.3MB
- 207
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This mod lets the player take control of the Suran Temple once they advance enough in the Tribunal Temple faction. Through a series of quests (and with some choices to make along the way), you will get to improve the temple.
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This mod attempts to make water react more to the world. When using MGE XE's water, different weathers will produce different wave heights. Water visibility also changes with depth, an effect that can be countered with Night Eye.
- 3KB
- 207
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This mod attempts to make water react more to the world. When using MGE XE's water, different weathers will produce different wave heights. Water visibility also changes with depth, an effect that can be countered with Night Eye.
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This mod touches up Mount Kand, to make it slightly more worthy of its secondary name: "Mountain of Fear".
- 663KB
- 205
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This mod touches up Mount Kand, to make it slightly more worthy of its secondary name: "Mountain of Fear".
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How did we play Morrowind for 20 years without this mod?
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Shows you which dungeons have been cleared in the tooltip and map menu.
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Replaces the night sky using MWSE with one that changes every month over the course of the game year.
- 29.3MB
- 167
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Replaces the night sky using MWSE with one that changes every month over the course of the game year.
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Travel to Khuul and investigate the rumors about a smuggling operation nearby. Or perhaps it's more than that?
- 5.4MB
- 159
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Travel to Khuul and investigate the rumors about a smuggling operation nearby. Or perhaps it's more than that?
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This mod adds Royal Imperial Mananaut Alberius outside of the Tower of Tel Fyr. He has a message that he wants you to deliver for him. At the end of the quest, you'll get your very own royal mananaut outfit!
- 3.2MB
- 149
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This mod adds Royal Imperial Mananaut Alberius outside of the Tower of Tel Fyr. He has a message that he wants you to deliver for him. At the end of the quest, you'll get your very own royal mananaut outfit!
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The plague doctor a dark alchemist of ill repute has come to Vvardenfel and brought his morbid experimentations with him. He hides away in a new cave within the Bitter coast.
- 2.5MB
- 142
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The plague doctor a dark alchemist of ill repute has come to Vvardenfel and brought his morbid experimentations with him. He hides away in a new cave within the Bitter coast.
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A large companion mod with 30+ brand new NPC companions, 40+ vanilla/TR npcs as companions and 20+ creature companions, and quests that connects them.
- 19.4MB
- 136
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A large companion mod with 30+ brand new NPC companions, 40+ vanilla/TR npcs as companions and 20+ creature companions, and quests that connects them.
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Replaces pearls with HD models and textures. Includes OAAB_Data pearls and new pearl varieties. Optional add-on adds new pearl-themed items to the game.
- 1.0MB
- 134
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Replaces pearls with HD models and textures. Includes OAAB_Data pearls and new pearl varieties. Optional add-on adds new pearl-themed items to the game.
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Help the guests from Necrom in solving their little problem in Mournhold. A quest, a dungeon, a fancy home and an amazing robe to wear!
- 15.9MB
- 126
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Help the guests from Necrom in solving their little problem in Mournhold. A quest, a dungeon, a fancy home and an amazing robe to wear!
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The Vanishing Ash-chirps - A Quest Mod
Deep in the Grazelands, a Khajiit scholar has gone missing while studying the mysterious Ashlander culture. Rumors suggest she sought out a reclusive hermit for answers. Can you unravel the secrets she uncovered?
- 3.9MB
- 123
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The Vanishing Ash-chirps - A Quest Mod
Deep in the Grazelands, a Khajiit scholar has gone missing while studying the mysterious Ashlander culture. Rumors suggest she sought out a reclusive hermit for answers. Can you unravel the secrets she uncovered?
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A hermit on an island east of Vivec.Befriend him and help him uncover the truth.Or not.
- 463KB
- 122
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A hermit on an island east of Vivec.Befriend him and help him uncover the truth.Or not.
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Hand places OAAB's mid size parasol all across Vvardenfell.