1. <Blah>Value</Blah>You can write true, false, or a number for the 'Value' inside.
2. Both true and false must be entered in lowercase letters, and there must be no spacing.

<?xml version="1.0" encoding="utf-8"?>
<Torch.Settings>



<!-- [1] Torch Allow Settings -->
<Player>false</Player> - Allow to player at night. Only apply when using hand-held options.  If the Raise your Banner settings and this settings overlap, torches are given priority at night.
<PerfectFireArrows>true</PerfectFireArrows> - If there is a Perfect Fire Arrows mode, it will automatically detect, so range units will not have torches. Change this option to false if you want to use Perfect Fire Arrows and give range units torches.



<!-- [2] Torch Ratio Settings -->
<Infantry>15</Infantry>
<Archer>15</Archer>
<Cavarlry>9</Cavarlry>
<HorseArcher>9</HorseArcher>
<etc>15</etc> - Using other mods that use the etc group, this option is need to have for compatibility. In general, never mind to it.

- If you use the Light option in Perfect Fire Arrows mod, set the Archer, HorseArcher to 0.
- Raise one torch per of this value.
- If set to 0, the formation does not have torches.
- The smaller the value, the more torches, and the larger the value, the fewer torches.



<!-- [3] Level Range Settings -->
<MinLevel>1</MinLevel>
<MaxLevel>31</MaxLevel>

- For example, 2 tiers is level 11 and 5 tiers is level 26, so if you set MinLevel 11 and MaxLevel 26, 2 to 5 tiers will raise the torch.
- One More, 5 tiers is level 26, so if you set MinLevel 26 and MaxLevel 26, Only 5 tiers will raise the torch.
- Even if they don't raise, they count their numbers. So, The total amount of torches does not change.

1 Tier - level 6 
2 Tier - level 11
3 Tier - level 16
4 Tier - level 21
5 Tier - level 26
6 Tier - level 31


</Torch.Settings>

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ShutUpMalfoy

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