Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 1.4
Updated for game version 1.0.0
Updated for MCMv5
Version 1.3
Fixed settings not being saved
Version 1.2
Fixed a crash that could occur if the attacking/defending weapon was of an unhandled weapon class.
Version 1.1
Now uses mcm to configure in game.
Version 1.0
Initial release
In vanilla crush through can only occur when couching or swinging downwards (Up direction attack). If these conditions are true the game checks if the attacks energy is higher than a threshold (default 47, couching 15) to determine if the attack crushes through. If the defender is using a shield the threshold gets multiplied with 1.2 and if the attacker is using a twohanded mace by 0.8.