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I found one more unit upgrading into itself. Ahem sorry.
Version 1.223
Fixed Upgrade paths, Missing Armor, Children Troops
Version 1.222
FIxed another upgrade path With Aserai Faris and Ghulams.
Version 1.221
Fix for A Upgrade path problem with the Felina's and Discontnted Peasents
Version 1.22
Added 7 Troops for Battanian Wilding tree, that was missing.
Version 1.21
Added 16 Troops upgrades for Sword Maidens.
Version 1.2
Updated the game for version 1.16, redid many of the troops using OSP armoury stuff.
Version 1.02
*Added 5 New troops to fix up the troop tree *Realigned many upgrades to work correctly again.
Version 1.0
*Added 17 Troops *Fixed some bad upgrade paths and missing armor *Added 10 new map spawns
Version 0.921
*Over spawn fix
Version 0.903
*Missing horse fix
Version 0.902
*Pretty sure fixed now for crashing problem.
Version 0.901
*Some minor changes to help crashes hopefully
Version 0.99
*Added 104 Troops *Fixed Some Troop Stats *Added 5 New Map Spawns
Version 0.97
*Added 28 Troops *Reworked all of the items used for high tier troops in my mod, so they don't appear in cities so much and if they do are very expensive.
Version 0.96
*Added 7 Troops
Version 0.95
*Added 7 New Units. *Works fine with 1.3 now although Im not sure 1.2 games will work with 1.3 whether you are using mods or not. *Massive overhaul and fixes to some buggy units. Be aware the game itself sometime can break unit looks for unmodded units even. *Huge conversion of stats to better fit in with 1.3 changes.
Version 0.94
*Added 14 New Troops
Version 0.93
*Added 7 New Units *Added 5 New Spawns *Fixed some excessive spawns and toned them down a bit overall
Version 0.92
*Added 25 New Troops *Added 10 New Spawns
Version 0.90
*Added 55 New Units *Added New Tree of female units called 'Felina'. Can be upgraded to max tier like other units in this mod. Also will spawn in taverns and on the map to fight. *Added 10 New Map Spawns
Version 0.86
*Added 16 Units *Cleaned up some units
Version 0.85
*Added 6 New Units
Version 0.84
*Fixed Crash pretty certain I found the correct problem now.
Version 0.83
*Fixed a major problem that was causing games to eventually crash, unfortunately might require a campaign restart. *Added 1 Troop
*Added 5 Troops *Fixed horse archer item problem *Fixed Troop Tree problems.
Version 0.78
*Added 27 Troops *Fixed issue with Horse Archers *Completely redone my entire file structure for the mod to make it maximum mod friendly with other mods
Version 0.76
*Added 14 New Troops
Version 0.74
*Added 18 New Troops
Version 0.72
*Added 6 New Troops *Fixed The Need to transfer bandits.xml file
Version 0.71
*Added 6 New Troops *Change the unit templates for better compatibility with other mods
Version 0.7
Initial Release
V1.225 UPGRADE TO THIS ASAP. Some Max level stuff possibly causing problems. V1.223 More Fixes for weird upgrades/troop gear/troop children! UPGRADE TO THIS IMMEDIATELY I RECOMMEND! V1.22 Added 7 Troops (The Wilding upgrade line for Battanian's needed to be added). V1.21 Added 16 Troops (Sword Sister Upgrades were not present in game, I might have had some old version but decided to redo them completely)
*A reminder you can use this mod without the Custom Spawns Clean API, simply don't download it or disable it. This just means you wont get extra troop spawns on the map!
This mods aim is to provide upgrades to tier 12/13 for all units in the game. This is a mod made for people who like more for the sake of more and I was just going to use it for myself but decided to share with everyone. So far this mod contains over 600 new units for the game, which have altered stats and changed weapons and armours that exist in the game.
All of the main faction units are upgradeable to tier 12, as well as many of the factions more specialised unit lines but more work needs to be done in that area. Also the bandits are all fully upgradable. There is also a specialised complete new faction of troops known as Felinas.
If you use the Tier 7-13 Mod then all the units tier's will be displayed correctly, otherwise everything above Tier 7 will be listed as Tier 7
The AI kingdoms/factions and bandit/mercenaries will also be able to upgrade their troops as well, so you may well find them with some tier 10+ units a times.
Requires This mod requires the OSP Armory Mods as a 100% must, The Custom spawns and T7-13 Units mods add a lot of things the mod does too though.
Compatibility This mod is likely to not work well with any mods that change the unit upgrades of any of the current strongest units in the game. However any unit mods that don't do this should work perfectly fine with this mod.
Installation Download the 'Boogies Troop Upgrades' latest version and unzip it into your 'Modules' folder contained within your Banner lord folder. Also download either *Calradia At War(Custom Spawns)" or the "Clean API". Also copy these to your modules folder. Optionally you don't have to use the Calradia At War or Clean API if you do not want this mod to spawn additional parties on the map.
Notice Even though I'm relatively surely this mod won't be responsible for ruining your save game, I'm not going to 100% make that guarantee. Also it should work okay with an existing save. However be warned your save will become dependant on the units in this mod existing once u have used it.