File information

Last updated

Original upload

Created by

Zeonvision and BlackHawk

Uploaded by

Zeonvision

Virus scan

Safe to use

Bug reports (121 comments)

  1. Zeonvision
    Zeonvision
    • member
    • 4 kudos
    Locked
    Sticky
    ----- BUG REPORTS -----

    Shamelessly based on MindfulDroid's

    # Rules

    - Read the troubleshooting guide first

    - Read other user's errors to see if your problem has already been mentioned and solved

    - If you are experiencing problems unresolved by the troubleshooting section, please make sure to always include this information when you report it to a modder:

    - Vanilla/Native game version and branch. (For example, Main 1.2.0 or Beta 1.3.0)
    - Mod version.
    - Describe in detail what happens.
    - Describe how to reproduce the problem.
    - If you are experiencing a crash, when does it happen? Before the main menu? After loading a save? etc...
    - Were you using other mods? List any mods that might conflict, check mod descriptions for compatibility info.
    - Does it still happen if you use as few mods as possible? (Ideally with only 1 mod)

    - Any posts that don't provide enough details might be removed to make it easier for other users to find similar problems to theirs.
  2. meisswert
    meisswert
    • member
    • 0 kudos

    Having this Issue as of 05/02/21 e1.5.8; no banners are appearing in battles 
    Tourney Banners still loading but nothing else is running
    Running BMB Simple Version 0.7.2 
    1. Zeonvision
      Zeonvision
      • member
      • 4 kudos
      Seems like 1.5.8 brought changes to some objects used by the mod. I'll look into updating the mod in the next few days.
    2. meisswert
      meisswert
      • member
      • 0 kudos
      cheers
    3. Marnixama
      Marnixama
      • member
      • 0 kudos
      Does it work yet?
    4. blahblahz
      blahblahz
      • member
      • 0 kudos
      Crashes on startup on 1.6 ):
    5. Joker860
      Joker860
      • member
      • 7 kudos
      Never updated...
    6. nikeos3
      nikeos3
      • member
      • 0 kudos
      any update?
  3. KaptainCnucklz
    KaptainCnucklz
    • premium
    • 288 kudos
    Vanilla/Native game version and branch. (For example, Main 1.2.0 or Beta 1.3.0)
    e1.6.0 Beta branch.

    Mod version.
    BearMyBanner Simple version - for 1.5.3 v0.7.3

    Describe in detail what happens.
    When launching the game, I'm unable to load into the main menu. It crashes during the initial loading screen. The RGL errors log is uploaded here on Dropbox.

    Describe how to reproduce the problem.
    Launching the game with the mod installed on the latest version of the e1.6.0 beta branch.

    If you are experiencing a crash, when does it happen?
    Before the intro cinematic, during the initial loading screen.

    Were you using other mods? Does it still happen if you use as few mods as possible?
    Yes to both. It seems to be an e1.6.0 specific issue, as launching with Bear My Banner activated at all causes it.
    1. Servitor666
      Servitor666
      • member
      • 0 kudos
      I have the same issue. When I try the non MCM version I can't tick it in the game launcher
    2. kristv123
      kristv123
      • member
      • 0 kudos
      Having the same issue
    3. SaintGreenFire
      SaintGreenFire
      • member
      • 0 kudos
      Same issue here
    4. TheHorrorlord
      TheHorrorlord
      • supporter
      • 0 kudos
      Same issue
  4. Olaffer
    Olaffer
    • member
    • 0 kudos
    it's forcing me to have it installed, even though it can't be selected or used. and if i try to remove it, the mod stays in uninstalled form. i try and start the game and i get this error message: Module xml ,,/,,/Modules/BearMyBanner/SubModule.xml cant be loaded, there's some errors. 
  5. JulioClaudian
    JulioClaudian
    • member
    • 2 kudos
    Is it possible that this crash is caused by this mod? It happens randomly around parties on the main map, it's difficult to reproduce or determine the mod causing it since it's so random so I'm just wondering.

    - ReasonsSource: SandBox.View Object reference not set to an instance of an object.
    - Inner exceptionSource: No module No inner exception was thrown
    - CallstacksProtip: Use a debugger like dnSpy or Visual studio to trace the source of error, by stepping the program line by line.
    Inner exception callstack: No inner exception was thrownOuter exception callstack: at SandBox.View.Map.PartyVisual.AddCharacterToPartyIcon_Patch1(PartyVisual this, CharacterObject characterObject, UInt32 contourColor, String bannerKey, Int32 wieldedItemIndex, UInt32 teamColor1, UInt32 teamColor2, ActionIndexCache leaderAction, ActionIndexCache mountAction, Single animationStartProgress, Boolean& clearBannerEntityCache)at SandBox.View.Map.PartyVisual.AddMobileIconComponents(PartyBase party, Boolean& clearBannerComponentCache, Boolean& clearBannerEntityCache)
    at SandBox.View.Map.PartyVisual.RefreshPartyIcon(PartyBase party)
    at SandBox.View.Map.PartyVisual.TaleWorlds.CampaignSystem.IPartyVisual.Tick(Single realDt, Single dt, PartyBase party)
    at TaleWorlds.CampaignSystem.PartyBase.Tick(Single realDt, Single dt)
    at TaleWorlds.CampaignSystem.Campaign.RealTick(Single realDt)
    at TaleWorlds.CampaignSystem.MapState.OnMapModeTick(Single dt)
    at TaleWorlds.Core.GameStateManager.OnTick(Single dt)
    at TaleWorlds.Core.Game.OnTick(Single dt)
    at TaleWorlds.Core.GameManagerBase.OnTick(Single dt)
    at TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch1(Module this, Single dt)

    Using 1.5.3, appropriate mod version.
    1. Zeonvision
      Zeonvision
      • member
      • 4 kudos
      Can't be this mod since it only executes during battles, nothing goes on in the main map
    2. rossy1605
      rossy1605
      • supporter
      • 1 kudos
      Did you find a fix or cause for this im having the same issue 
  6. DarthKasen
    DarthKasen
    • member
    • 0 kudos
    FRESH start has problems with 1.5.6. Saved games work fine
    1. Aragas
      Aragas
      • premium
      • 193 kudos
      Most likely this is related to how MCMv4 now handles MCMv3, I'll check what the issue might be
    2. Aragas
      Aragas
      • premium
      • 193 kudos
      The issue should be fixed in MCM v4.1.2.6!
    3. Zeonvision
      Zeonvision
      • member
      • 4 kudos
      Bear My Banner v0.7.0 is an older version, probably not compatible with the latest MCM. I think I upgraded my mod to the latest MCM (at the time) around 0.7.2 or so
    4. TheSchwarz1
      TheSchwarz1
      • premium
      • 81 kudos
      Do you have plans to updated to work with MCMv4 Beta were they complied all the MCM modules into 1?
  7. AmityU
    AmityU
    • member
    • 0 kudos
    Every time I try to load the game with this mod I get an error. Here's the error message, it always causes a CTD.


    1.5.5
    mod version for 1.3 and onwards
    I just launched the game and got that error before getting to the main menu
    1. Zeonvision
      Zeonvision
      • member
      • 4 kudos
      I cannot check this at the moment, but other people have reported they can use the mod (1.5.3 onwards) with the latest game version (1.5.5). Check that you installed it correctly, with all dependencies needed, and also check that you're not using mods that modify core elements of the game (unfortunately some mods do this and break non-patching mods like mine which rely on the native game's modding API)
  8. raein13
    raein13
    • member
    • 0 kudos
    Looks like mod causes ctd during sieges when siege weapon projectiles hit troops on walls. Disabling mod allowed me to finish an otherwise 100% crashing town assault battle. v 1.5.5
  9. DaltonHili
    DaltonHili
    • member
    • 0 kudos
    Installed via Vortex but when I try to load the game it just stops loading after a while and the screen freezes. The running horse load icon freezes completely. Help pls
  10. TNDKing
    TNDKing
    • supporter
    • 0 kudos
    I used the easy set-up one and looked through so I didn't change anything as I liked your default settings... But uhm... When I go in-game I have NO errors but I don't see any banners at all... Was I suppose to enable something other than actually enabling the mod.. I just no matter what I try can't get any units to use banners..
    1. TNDKing
      TNDKing
      • supporter
      • 0 kudos
      Does your mod just not work for the current version? 
    2. Zeonvision
      Zeonvision
      • member
      • 4 kudos
      Right now the release and beta builds of the game need different versions of the mod. Which versions of the game and mod are you using?
    3. TNDKing
      TNDKing
      • supporter
      • 0 kudos
      Uhm, I never did anything special so IDK if I am in a beta branch or not but I downloaded the "BearMyBanner Simple version - for 1.5.3" one. 
    4. Zeonvision
      Zeonvision
      • member
      • 4 kudos
      You opt into the beta via the game's properties on Steam. If you didn't do anything then you were using 1.5.2, though I believe the game got updated today. Best way to tell which version you're running is by looking at the version of the Native module in the launcher
  11. Redwolf2196
    Redwolf2196
    • member
    • 0 kudos
    Crashes when attempting to use Enhanced Battle Test by LiZhenhuan1019
    1. Zeonvision
      Zeonvision
      • member
      • 4 kudos
      This is a known bug, Enhanced Battle Test patches the core of the game using Harmony in ways that make Bear My Banner crash
  翻译: