Possible solution to crashes some people experience:
1: always delete our mods before you install new versions 2: install manually 3: use Fixed Launcher (link in mod description) 4: unlock all DLLs via DLL unlocker, if the newest version does not work for you install the older one which needs to be manually activated every time you install new mod with DLL (I personally use the manual version) 5: load our mod last in the fixed launcher 6: try loading the game only with our mods 7: if the game still crashed, look into the crashlog and look up what caused it, if we do not know what is causing the trouble we cannot help.
8: If you have this problem: "Could not load merged xml file correctly; Items Error; object reference not set to an instance of an object" try putting RBM higher in your mod list (right under native modules).
If anyone is having problem with ridiculous archer or crossbow damage, you most probably have some other mod activated which changes bows or arrows. My best advice is to use Fixed Launcher and move Realistic battle mod to the bottom of mod load order. Also even mods that modify armors and melee weapons might unintentionally modify ranged weapons and ammo and therefore conflict with our mod.
If your game crashes and none of the advices here help, try following the guide here. Also if you want to report crash, we recommend using our discord server (see mod description page), we react the fastest there.
Why every battle have same tactic ? Two cava on sides and infantry just clashes infront. In mod description there is said about better AI tactics in battles but it’s all repetitive from battle to battle
I've definitely seen other tactics, at least for me i play with vlandia and fighting sturgia they tend to divide their infantry by 3 flanks and send horse archers to skirmish before the main infantry clash
empire sends cataphracts in front of their infantry to clash with opposing infantry
aserai is similar to vlandia but they use skirmisher cavalry and have more ranged infantry
battania makes pike walls when they can and they use a lot of throwing weapons to support their archers
Combat AI is ass, only cool thing is that cavalry does charges. Same formula every fight, enemy outnumbers me 3-1 and camps on a hill. I wish they'd use some formations at least
Anyone know a way to disable only the shoulder shields for the content module? I like the new armor stats and such but I’m also using realistic practical holsters mod. I like the shields being passively active, but I don’t really like them dangling about on one’s shoulder (especially if they’re huge). I get that they’re supposed to passively protect people like Banner Knights and crossbow men, but I think they look rather silly anyway. Anyone know a fix?
Yeah, I had most of the modules disabled, but after saving with the latest version without realising all the configs had changed back, I can no longer load my save games if I disable the combat module (I get a craftedweapon crash). Which probably means I can't remove RBM at all and keep my save files.
HELP ME PLEASE!!! Game version 1.2.10 (RBM+WB) initially everything worked fine, but then I reinstalled the game and the mods stopped working. For some reason unknown to me, the game crashes every time on the second day. With what it can be connected?
Would it be possible to release the spear / pike tactic as a standalone mod ? fucking hate that "spearmen" wont use their spears or units with spears that can brace wont use them like that and there arent any mods to fix that.
Bonjour, J'adore ce mod et sans celui-ci, le jeu ne serait pas aussi bien.
Cependant, le système de posture doit changer, en effet, un cavalier qui tombe doit remonter sur sa monture, celui-ci (gérer par l'IA) rejoint la bataille en tant qu'infanterie et ne remonte pas comme un vrai cavalier. Et je n'aime pas. Car ça casse le jeu au niveau de la cavalerie. Pourriez-vous ajouter une option pour l'activer/désactiver ?
9622 comments
1: always delete our mods before you install new versions
2: install manually
3: use Fixed Launcher (link in mod description)
4: unlock all DLLs via DLL unlocker, if the newest version does not work for you install the older one which needs to be manually activated every time you install new mod with DLL (I personally use the manual version)
5: load our mod last in the fixed launcher
6: try loading the game only with our mods
7: if the game still crashed, look into the crashlog and look up what caused it, if we do not know what is causing the trouble we cannot help.
8: If you have this problem: "Could not load merged xml file correctly; Items Error; object reference not set to an instance of an object" try putting RBM higher in your mod list (right under native modules).
empire sends cataphracts in front of their infantry to clash with opposing infantry
aserai is similar to vlandia but they use skirmisher cavalry and have more ranged infantry
battania makes pike walls when they can and they use a lot of throwing weapons to support their archers
Even if i attack 1800 with my 600
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it would be great if you made an additional settings package.
Game version 1.2.10 (RBM+WB) initially everything worked fine, but then I reinstalled the game and the mods stopped working. For some reason unknown to me, the game crashes every time on the second day. With what it can be connected?
Cependant, le système de posture doit changer, en effet, un cavalier qui tombe doit remonter sur sa monture, celui-ci (gérer par l'IA) rejoint la bataille en tant qu'infanterie et ne remonte pas comme un vrai cavalier. Et je n'aime pas. Car ça casse le jeu au niveau de la cavalerie. Pourriez-vous ajouter une option pour l'activer/désactiver ?