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Changelogs
Version 1.3.1
Very small change to the KingdomColor.xml file to allow it to work with all localizations. All credit is due to Krotpeshehod for telling me how to make the file compatible with other localizations
Version 1.3
Mod has been reworked to be savegame compatible. It now requires Kingdom Color Changer so that the changes can take effect on existing saves.
Version 1.2
Adjusted Chonis banner sigils to fit on world map banners
Version 1.1
Tiny adjustment to Chonis banner to make the top sword angled at a perfect 90 degrees
Version 1.0
Initial Upload
This mod is now savegame compatible! Thanks to VelicoFides for letting me know how to use the Kingdom Color Changer to make the new changes take effect on existing saves
I noticed that quite a few NPC clan banners were just generally messed up; i.e. sigils squished inside other sigils, asymmetrical sigil placement, and generally poorly designed banners as far as sigil placement goes. The only mod that fixes the various messed up banners is Unique Clan Banners and Modified Imperial Uniform Colours but I figured not everyone would want every clan to have unique colors as it makes it very difficult to tell where one faction begins and another ends since the clan banners are no longer uniformly colored for their faction. As such, this mod will serve as an alternative to that mod, though none of the redesigned banners in this mod are the same as the other mod. I redesigned the banners in this mod myself, before even knowing that other mod existed.
In addition, the redesigned banners here are as close to the original banners as I could keep them. The only exception to this is clan Banu Qild, who had the same banner as Banu Qaraz, for some reason. I created an entirely new banner for the Banu Qild in order to differentiate them on the map from the Banu Qaraz. Let me know what you think of it in the comments.
Installation Instructions
To install, copy and paste the spclans.xml file into the \Mount & Blade II Bannerlord\Modules\SandBox\ModuleData folder
Make sure to back up the original spclans.xml file before overwriting it.
Unfortunately, Vortex can't manage any of this, so it requires manual installation. List of edited NPC Clan banners Arkit Avlonos Banu Arbas Banu Atij Banu Habbab Banu Qild Banu Sarmal Banu Sarran Chonis dey Arromanc dey Cortain dey Gunric dey Molarn dey Valant fen Eingal Harfit Julios Kuloving Neretzes Phalentes Sorados Vagiroving Varros Vizartos Yanserit
Credits This mod was created with the help of the banner editor site. I used the site to edit the banner codes I found in the spclans file. All I had to do was copy and paste the codes from that file into the banner editor site, edit as needed, then simply paste the new codes back into the file. This is a very easy process and you can do it as well if you want to change the NPC clan banners yourself.
This mod also makes use of the Kingdom Color Changer so that the changes will take effect on existing saves. Credit is given to bizzfarts for creating that very useful mod.