An overhaul of the Rogue Ranger Duster from Spice of Life to match with ADAM's improved textures and add vision modes from Project Nevada and Advanced Recon Thermal Nightvision.
Nivea - Spice of Life and the original Rogue Ranger Duster VT08 - Original ADAM texture work, on which this was based. MonoAccipiter - texture and model work, rebalancing and vision modes.
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Changelogs
Version 1.1.1
v1.1.1:
Changed the neck cover for the Roguer Ranger helmets to use the Necklace slot so it doesn't make raiders' heads disappear. Shoutout to Skadi for the heads up.
v1.1:
Moved all changes to a modified version of the Project Nevada plugin (this means the changes made by the backpack patch is no longer included here)
Changed the Rogue Ranger Duster DT from "8" to "9"
Renamed the "Painted Rogue Ranger Helmet" to "Painted Ranger Helmet"
Made custom meshes for the ranger helmets based on ADAM's high poly meshes, and made the ones distributed in the leveled lists into broken versions (with custom meshes)
Made recipes for fixing the broken ranger helmets, requiring a repair skill of 60
Added all appropriate helmets to Advanced Recon vision lists
v1.0:
Changed the Rogue Ranger Duster to light armor
Changed the Rogue Ranger Duster's weight from "20" to "14"
Changed the Rogue Ranger Duster's item HP from "400" to "200"
Changed the Rogue Ranger Duster's DT from "10" to "8"
Changed the Rogue Ranger Duster's value from "500" to "600"
Created a new effect for the Rogue Ranger Duster giving 2+ Guns and 2+ Unarmed and added it to the armor
Changed the meshes for the Rogue Ranger Duster to use the default path for the jacket from the Mercenary Adventurer Outfit, so as to use the higher res version from WCHR
Changed the meshes for the Rogue Ranger Duster to use the higher res version of the Ranger Patrol Armor for the kneeguards
Changed the meshes for the Rogue Ranger Duster to use a custom version of ADAM's (2x as large) texture, made especially for this armor
Changed the Rogue Ranger Helmet's item HP from "50" to "70"
Changed the Rogue Ranger Helmet's DT from "2" to "3", which is one less than the NCR Ranger Combat Helmet
Changed the Rogue Ranger Helmet's value from "110" to "220"
Changed the meshes for the Rogue Ranger Helmet to use ADAM's (2x as large) Ranger Combat Helmet texture
Changed the name of the "Rogue Ranger Helmet Painted" to "Painted Rogue Ranger Helmet"
Changed the Painted Rogue Ranger Helmet's item HP from "50" to "70"
Changed the Painted Rogue Ranger Helmet's DT from "2" to "3", which is one less than the NCR Ranger Combat Helmet
Changed the Painted Rogue Ranger Helmet's value from "120" to "230"
Changed the meshes for the Painted Rogue Ranger Helmet to use a custom made version of ADAM's (2x as large) texture with a mouse-drawn skull on it
Changed all mentions of "S.Mutant" to "Super Mutant" following precedence set by the vanilla game
Removed all mentions of the helmets and armor from low-level raider leveled lists, they're now pretty rare, which makes it cool when you spot them
Removed the "fixed" Rogue Ranger Helmets as they are visually broken anyhow (missing the required component for special vision modes)
Removed the "broken" prescript from the Rogue Ranger Helmets, following the precedence of ADAM's Outcast Mask which doesn't have vision modes either
Changed all recipes to have "Fixed" first instead of last in their names, so they're more easily sortable
Description: An update to the the Rogue Ranger Duster & Helmet from Spice of Life to bring it up to ADAM's level of detail and features. Built off of the Project Nevada patch for SoL, it includes vision modes from PN and Advanced Recon, as well as new textures and model made by me from ADAM's superior base textures. Now the helmet comes in a broken and repaired version (visually distinct) with non-working and working vision modes, they've also been rebalanced for a better integration with the other ranger armors.
I've had this lying around for a while and figured it was time to release it.
Features:
New models and textures for a broken and repaired version of the helmet and armor.
Neck covers, like the armors in ADAM.
Vision modes from PN and Advanced Recon, like the armors in ADAM.
Rebalanced stats, and a general PN patch for other helmets as well.
Credits: Nivea - Spice of Life. ghouls0rules - the original Rogue Ranger model. VT08 - original ADAM texture work, on which this was based. MonoAccipiter- texture and model work, rebalancing and vision modes.