About this mod
An .ini file that adds the ability to costumize most of the text from the Pip-Boy using lStewieAl's Tweaks mod.
- Requirements
- Permissions and credits
- Changelogs
Now you can change the text of most of the Labels/Text in the Pip-Boy, from Tabs to sections header, almost everything is possible to change, but 1st there is some things you should be aware about:
- if you want to add a empty Label, then using something like "sInventoryCondition = " will not work because it returns the Highest Negative number instead, until a better solution is found I suggest to leave it as text or add something like _
- some Special characters may(and will) break your game, during testing I tried to change DT to ARM+ and DR to ARM%(probably was this symbol %) and when changing to the Inventory tab it crashed the game. When I switched to normal Labels, it worked fine with like 15 active plugins, but my FNV playthrough has like 240 mods and always crashed in the game Start-Up, tried to reduce until I found a Sweetspot to see why the hell it only works now with 20 plugins, but never found out the reason and just re-installed the game and the working fine now(actually loads a bit faster now) .
Here's the List on what you can change in Pip-Boy:
- Change the STATS/ITEMS/DATA Label at each section.
- Change how each Label Tab is named in all Pip-Boy sections.
- Change the header Labels of each Section (eg: LVL/HP/AP/XP from the STATS section).
- Change the Various Labels like Weapon DAM parameters, Armor Class Label (Heavy/Medium/light), etc...
I Want to Give credits to lStewieAl for creating the lStewieAl's Tweaksmod that made this one possible without the hastle of creating .esp files, AVeryUncreativeUsername for pointing me at where I could find Hidden Game settings and Hideaki411 for creating PipBoy Tabs
mod that inspired me to search for the other labels to costumize them as well.