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Changelogs
Version 2.0
By demand, the Great Khans' health is now reduced.
Overview You might've noticed this tip in the loading screen. Of course, I actually encountered and fought the Khans, I noticed they still die easily within a few 9mm SMG shots, since they had the same health as an average human NPC and their armor doesn't offer a lot of protection. Misleading, ain't it? And I thought the Khans were a bunch of hardasses around for a long, long time on the West, the ritual would've done them some good on their endurance by now.
This mod increases the health of the Great Khans and also gives them the Toughness perk so they actually take a lot more punishment to kill than your average human with light armor. I'm also aware there's a mod like this, but it's missing unique NPCs such as Jack and Regis.