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(french patch) le patch 'Max Carry Weight' est inclus
Version VUIPlus.4
mise à jour pour la version 9.20 de Vanilla UI Plus
Version VUIForAZERTY.2
add WASD option
Version VUIFR.3
mise à jour pour la version 9.10 de Vanilla UI Plus
Version VUIFR.2
mise à jour basée sur la version 9.0 de Vanilla UI Plus
Version SkBP.2
fix reloading game breaking the script
Version NoMoto.2
only removes 2 motorbikes, since the one on the right is ok with navmeshe and will be used by an incoming mod
Version IDB.3
effect only happens when player is not in combat
Version IDB.2
Immersive Doctor's Bag Script Runner: use JIP function to increment game hour, since the last version of JIP also increment hardcore needs when using this function
Version GoodS.5
Plenty of improvements, remove a tree or two, adds stairs for Doc, stuff for General Store
Version GoodS.4
minor tweaks, remove ugly elements
include missing meshes
Version GoodS.3
remove some elements, add some others
Version GSQF.4
switch from esm file to esp
better way to handle switch of the female settler
Version GSQF.3
expand the Female Settler enabler to also work if you kill Joe Cobb before talking to Trudy
Version GSQF.2
add a door sound when sunny enter the service station, just before the Powder Ganger assault. I was tired of her entering totally silently
Version Campfire.2
[Simple Campfire] - add a version that requires a pre-war book to light a campfire
Version CVFST.2
include patches for Simple Open Strip
Last additions and updates:
new: Simple Wild Wasteland Setter
new: Easy Pete's Rocking Chair Tweaked
That's it. [Complete] - mod is complete (or almost but enough) but too tiny to be released separately. Might also lack of optimization. [Playable] - mod isn't complete and could be in abandon state. That being said, it should be playable and not look too garbage in the game. [Unfinished] - as the name says, the mod is not finished and that's noticeable in game. No one knows if it will be finished one day. [Risky] - mostly useful as a resource. Such a mod could break your game, it's more unfinished than others and won't bring good things to your game experience. [Resource] - pure graphical or sound resource, free of charge.
Obviously, I won't provide any support for those mods.
DESCRIPTION:
Clothing Variety For Strip Travelers - [Complete] Here's how NPCs work on the Strip: each time they reach their destination, they are moved back to their starting point, accompanied by a fade-out effect to simulate the use of a door. The problem is that if you stay for a little time in the area, you will have the unpleasant impression of always seeing the same NPC walking in front of you. This small mod allows to diversify things a bit by forcing NPCs to change their clothes each time they trigger the famous "reset". This will give you the nice feeling of more variety, although the NPCs are still the same. Two plugins are provided, the "simple" version does not involve any Actor Effect or complex scripting but removes the fade out effect when NPCs reach their destination, while the normal version retains this effect, at the cost of a bit more complexity (but nothing too bad, don't worry). Patches for Simple Open Strip included.
Very Simple Metal Helmets Female Replacements - [Complete] Vanilla female version of the Metal Helmets aren't very happy, while the male counterpart are so cool. Like the mod Metal Helmets - Female Replacements by EimiYoshikawa this small modification will force the game to use the male version of those helmets on female characters. No .esp, just meshes replacers, so the mod should be compatible without any effort with mods editing datas of those helmets. It just works.
Note about Vanilla UI Plus Patches: all of them are also available into the 'Mirrors' files section, to respect file share permissions from Axonis. No need to have an nexus account to access those files.