removes all of the ugly base FNV walls that Mojave Outpost Redesigned used, also moves things and people so they don't clip along with fixing other issues
I have no idea why the original mod needs YUP but get it anyway, it is pretty neato
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Mojave Outpost Redesigned by BlooperReel Classic Adobe Buildings by brayduck
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As requested by GammyMuffin, here's a patch for Classic Adobe and Mojave Outpost Redesigned! It fixes numerous visual issues when you use Classic Adobe with MO Redesigned. Most big things the original mod adds are still there, I only deleted things that had no purpose or clashed with Classic Adobe too much in my opinion. Be aware though this does not fix every bug in the original mod, it is only a patch. I noticed while walking around the outpost that NPCs outside float a few feet off of chairs once you enter then exit an interior cell, I looked around in the GECK and I did not see anything that would cause this so maybe it's just a me problem, maybe it's just an issue with the original mod, maybe I did something wrong, or maybe I'm seeing things. If you notice anything I missed or that needs fixing please let me know and I will get on it ASAP!