About this mod
Change between handheld and wrist-mounted Pip-Boys on the go in an immersive and Lore-Friendly way!
- Requirements
- Permissions and credits
- Changelogs
- Donations
This is an expanded version of my mod Pip-Boy Selector, found here should you wish to use that mod instead:
Pip-Boy Selector
This mod contains a Vanilla File and a TTW File, the Vanilla File is REQUIRED even if using the TTW File, if you play TTW, use both
Requirements
NVSE - Latest Version
KNVSE - Latest Version
No Pip-Boy In Power Armor (If enough people want a version where this isn't a requirement, I'll look into it)
Pip-Boy 2000 MK VI (Non-Replacer Version)
Pip-Boy 2000
What This Mod Does
This mod implements 5 New Pip-Boys in addition to the two already present in the game, and adds two mechanisms for switching between them whenever you wish. To switch between Pip-Boys you already own, you can either speak to Mick or Moira Brown (TTW Only) and ask them to change your Pip-Boy for you, or by using the Pip-Boy Selector item, which will be added to your inventory as soon as you unlock a new Pip-Boy! The Pip-Boys included are:
Pip-Boy 2000 MKVI
Pip-Boy 2500A
Pip-Boy Readius
Pip-Boy 2500
Pip-Boy 2501
Pip-Boy 2000
The Pip-Boy 2000 MK VI and Pip-Boy 2000 are REQUIRED for this mod, every other Pip-Boy comes ready to use!
This mod should be compatible with any mods changing the appearance of either the Pip-Boy 3000 or the Pimp-Boy, but may have incompatabilities with mods adding additional Pip-Boys besides those two.
There is also a completely optional patch for Boom To The Moon, which will allow integration of the Nuka Pip-Boy
Obtaining Pip-Boys
NV:
-The Pimp-Boy is obtained, as it is in the normal game, from Mick upon completion of his unmarked quest; this mod fixes some vanilla bugs relating to obtaining the Pimp-Boy, such as you not being able to obtain it if you asked Troike to destroy the guns.
-The 2000 MK VI is, as in the original mod (which this mod requires) found in the Wrecked Highwayman
-The Pip-Boy 2500A can be purchased from Sarah Weintraub in Vault 21
-The Readius is given by Julie Farkas after helping Freeside with the addiction problem
-The 2500 is given by Quartermaster Durga after returning the Missing Laser Pistol
-The 2501 is given by the Vault 34 Survivors if you save them
-The 2000 is in Marcus' room in Jacobstown Lodge
TTW:
-The 2000 MK VI Can be found in Braun's Office in Vault 112
-The 2500A Is Sold by Moira Brown
-The Readius will be given by Amata as a reward for peacefully completing Trouble on The Homefront (CFEE Patch required if using CFEE TTW)
-The 2500 Can be found in the same room as the T-51b Power Armor after completing You Gotta Shoot Em In The Head!
-The 2501 Can be found in a safe in the Vault-Tec Offices
-The 2000 can be found in Autumn's room in Raven Rock
Obtaining any Pip-Boy will add it to your collection and allow you to switch to it at any time
NEW VEGAS:
Main Story Alterations
Vault-Tec Armorer
Pip-Boy or Readius Selector
Outcome-Based Courier Dusters
The Someguy Series Revamped
CFEE - Companion Overhaul
DLC Companions - All-In-One
Pistol Whippin' - .45 Auto Pistol Melee
Simple Smoking
TALE OF TWO WASTELANDS:
AEW - A TTW Content Enhancement Mod
Ties That Bind Revised
Project Nevada Equipment - TTW Compatibility Patch
TTW - Unbreakable Anchorage Rewards
TTW Radios Unbound
TTW - Melee Hotkey Patch
SKYRIM:
College Of Winterhold Followers (Plus Rikke, Angi & Malborn) (SE Port)
Daedric Artifacts Plus
Festus Krex Spell Improved
Adoptable Babette (SE Port)
Fallout 4:
Institute X-01 Paint Earlier Unlock
A New Dawn - Minutemen BoS Sentinel Cut Content Restored
Nate & Nora Companions - Compatability Edition
If you wish to contact me, or just chat about Fallout or any other topic, the easiest and best way to reach me is my Twitter, @AshTheHolyOne