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(Hopefully) fixed issue where NPCs would go hostile when holstering weapon.
Version 3.0
Fully eventified mod.
Cleaned up code and removed redundant quests and scripts.
(Hopefully) fixed issue where NPCs would go hostile when holstering weapon.
Version 2.0
Minor script optimizations.
Version 1.5
NPC name changes should now revert if you load a save from before you renamed them. (Thanks Demorome)
Fixed event handler breaking when loading an older save.
Health on target is now reset to prevent them from dying as the weapon is meant to kill NPCs.
Version 1.4
Mod now uses a different implementation to make name changes save baked without alerting every instance of the target's baseform (Thank you Demorome).
Removed ini file as it is no longer needed.
Removed redundant ShowOff requirement.
Tweaked script to stop combat.
This mod is a remake of LuthienAnarion's Renamer Rifle. The mod has been completely rebuilt from the ground up using modern NVSE functions.
Simply point the rifle at an NPC, shoot them and then enter a new name. Shot them again and leave the textbox blank to undo the changes. The changes will persist as long as the mod is installed and will be cleaned up if the mod is uninstalled.
Credits: LuthienAnarion - Whose original mod inspired this one.