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Hitman47101 and Friends

Uploaded by

hitman47101

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About this mod

Adds a fully custom animated Gila Monster Companion!

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Permissions and credits
Translations
  • Russian
  • Portuguese
Changelogs
Donations

              And then I did, a year later.

Description

Gunshots in the north, the tearing of flesh and a wounded yelp - a possible ally?

This mod adds a mutated Gila Monster to the game as a fully functional companion! Save its life and earn the trust of a brand new fully custom animated reptile. The venomous dagger-like teeth and bone-plated hide at your command, the lizard also holds within its FEV-ridden cells a few additional tricks for you to discover...

Find the Gila north of Vegas, south of the Northern Passage under a power pylon.

Gila Monsters will feature as a regular enemy type in the upcoming Kingman Arizona quest mod by AgentFuse, the author of The Haunted Casino and The Uncanny Valley Research Center. Check out their Youtube!

Features:

  • Brand new custom animated creature companion.
  • Balanced to be similar to Rex but with venom.
  • Custom companion perk with a new high quality icon!
  • Every applicable feature of the vanilla companions.
  • Full companion wheel support!
  • You can name it anything you want!
  • New sounds.
  • Custom dialogue anims! Possibly the first of its kind for FNV.
  • Custom swimming anims!
  • Custom Companion Command and Control icon in the perk/vault-boy style.
  • You decide where it calls home. You can also send it to the Lucky 38 once the suite has been unlocked.
  • It can wear a few cowboy hats and a space helmet!
  • If it soaks up too many rads it may mutate into a more powerful form (with a mild drawback), you can revert this if you wish and also prevent it from ever happening again.
  • A teaser for Kingman.
  • Wild Wasteland stuff!

FAQs:

Someone: This looks nothing like a Gila Monster!

Me: We know, we couldn't find a game-ready Gila model so we painted a generic lizard in Gila colors instead, blame the FEV!

Someone: Is this compatible with X?

Me: Should be compatible with almost everything, unless a mod drops a building on its initial spawn point you should be good.

Someone: Why did you make this mod?

Me: Fun! Also to learn how to do new things and to work with my friends.

Someone: TTW Patch?

Me: Not necessary.

Someone: Realism? X is wrong!

Me: I don't care.

Installation:

Installs like any other mod, manually or using a mod manager, I recommend the later for easy uninstallation.

Uninstallation:


Installation in reverse.

Credits & Thanks:

Xilandro, who didn't actually do anything for this particular mod but you should click this link anyway:

AgentFuse for allowing me to turn the Gila created for his upcoming Kingman mod into a standalone companion! Te obscura refulget, agentis horroris.
Hopper31 for so much help, writing it all out here would be more work then the actual mod was!
Mindboggles for the model, skeleton, rigging and anim base that I worked from, find what you need my friend.
MadAce for fixing the ragdoll and skeleton issues!
Void for balance ideas and advice!
nilon240 for the utterly adorable JIP avatar and custom perk artwork!
Twiichii for the "Please make me a companion" artwork that inspired me to make this mod, along with the Gila textures!
ELPascal for writing the Kingman note as well as countless corrections and feedback on my own writing, see you on the west side brother!
Rockbiter for additional proof reading and corrections! Not only can he make bones dance, he's an actual legitimate English professor, what a chad.
TGSpy and Weijiesen for creating and letting me use Frontier assets!
WallSoGB for the concept art and for play testing!
Fallout2AM and PixelHate for play testing!
Everyone on a certain discord server:


Everyone who supports my efforts on Patreon, your continued support means more to me then I can put into words.
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