About this mod
Adds Weapons To Perk FormLists With Script Runner Scripts For Maximum Compatibility.
Like Cowboy, The Professional, And Grunt Perks.
- Requirements
- Permissions and credits
- Changelogs
New Vegas Script Extender (NVSE xNVSE) - Required
JIP LN NVSE Plugin - Required
Improved Console (NVSE) - Required
ShowOff xNVSE Plugin - Required
JohnnyGuitar NVSE - Required
Yukichigai Unofficial Patch - YUP - Recommended
Weapon Mesh Improvement Mod - Recommended
Automatic Patches:
Uniques Expanded - Added Appropriate Weapons To Cowboy & Grunt Perks And ini Checks
Supplementary Weapons Pack -Added Appropriate Weapons To Cowboy & Grunt Perks And ini Checks
Cowboy Weapons Pack - All Added To Cowboy Perk
- Most Perks Will Be Covered By The Main Distribution And Will Not Need An Automatic Patch
-- Cowboy Will Always Need A Patch
-- Grunt Only Needs To Be Patched For The ini Options And/Or If You Don't Use YUP
-- Plasma Spaz & Laser Commander Will Need A Patch If The Weapon Uses A Custom Projectile
Other Recommendations:
Pip-Boy 2000 & Cracked Screen For Pip-Boy 2000 Mk VI - Used In Screen Shots.
Pip-Boy 2000 Mk VI - Another Pip-Boy Model Replacer(Or Findable Item)
Interface Mod - Revelation (Classic Fallout UI) - UI That Goes Well With Pip-Boy 2000 Or Pip-Boy 2000 Mk VI
Notepad++ - For Editing ini Files, But You Can Use Any Text Editor.
Description:
- Fix Perks That Use Formlists With Script Runner At Game Start
- Highly Compatible And Moderately Customizable
- Should Eliminate The Need For Similar Patches
- Fixes Some Other Formlists As Well
- Can Be Uninstalled At Any Time
- v1.1.1 Can Toggle Debug Messages In Ini(Off By Default)
Cowboy Perk:
- Adds Weapons Added By Yup & WMIM
- Adds Weapons From Uniques Expanded If It's Installed
- Options In ini To Toggle Caravan Shotgun, Single Shotgun, Sawed Off Shotgun, Hunting Shotgun, Riot Shotgun, And/Or Satchel Charges
- - Adds All Variants As Well
- Similar weapons In Mods With An Automatic Patch Will Be Added As Well
- - Unlawful Eviscerator From Uniques Expanded Is Toggled With bCowboyRiotShotgun
- - Double Barrel Shotgun From Supplementary Weapons Pack Is Toggled With bCowboySawedOffShotgun
Grunt Perk:
- Adds Weapons Added By Yup & WMIM
- Adds Weapons From Uniques Expanded If It's Installed
- Options In ini To Toggle DogTagFist, Sniper Rifle, Riot Shotgun, And/Or Anti-Material Rifle
- - Adds All Variants As Well
- Option In ini To Toggle C-4, Frag Mines, And Satchel Charges(All Or None)
- - Unlawful Eviscerator From Uniques Expanded Is Toggled With bCowboyRiotShotgun
- - Obliterator From Uniques Expanded Is Toggled With bAntiMaterialRifle
- - Designated Marksman Rifle(And Unique Variant) From Supplementary Weapons Pack Is Toggled With bAntiMaterialRifle
- - Military Sniper Rifle From Supplementary Weapons Pack Is Toggled With bGruntSniperRifle
- - Pump Action Shotgun From Supplementary Weapons Pack Is Toggled With bGruntRiotShotgun
- Automatically Adds All Weapons That Use The Guns Skill And 9mm Or .45 Auto Ammo
- Automatically Adds All Weapons That Use The Explosives Skill And 40mm Grenades
- - So Most Grenade Launchers, But Not The 25mm Cause They Usually Have Low Damage On The Weapon Which Is What This Perk Affects
- Automatically Adds All Weapons That Use The Guns Skill And Are Automatic To WeaponMachinegunLIST
- - If You Use YUP, WeaponMachinegunLIST Is Used For the Grunt Perk
- Option To Toggle All Weapons That Use The Guns Skill And 10mm Or 12.7mm Ammo
- Option To Toggle All Explosive Weapon Of The TwoHandRifle, TwoHandHandle, Or TwoHandLauncher Weapon Type That Use LibertyPrimeWeapons Or NVDLC05AmmoListFatMan
- - So Most Weapons That Launch Mini Nukes
The Professional:
- Adds Any Weapon Of The OneHandPistol Or OneHandPistolEnergy Weapon Types
- - This Should Add Any And All Weapons That Are One Handed Pistols, Revolvers, And Submachine Guns
Plasma Spaz:
- Adds Any Weapons That Use The Energy Weapon Skill And One Of The Plasma Projectiles From The Base Game And DLC
- - If A Mod Added Plasma Weapon Uses A Custom Projectile, It Will Need To Be Added Some Other Way
- v1.1.1 Added Added Option For Alien Weapons To Be Added To Plasma Spaz And/Or Laser Commanders Perk Formlists
- This Is Just The Alien Blaster If TTW Is Not Installed - - This Is Just The Alien Blaster If TTW Is Not Installed
- - With TTW, It Will Also Add The Firelance And All Alien Weapons From Mothership Zeta(Except Melee)
Laser Commander:
- Adds Any Weapons That Use The Energy Weapon Skill And One Of The Laser Projectiles From The Base Game And DLC
- - If A Mod Added Laser Weapon Uses A Custom Projectile, It Will Need To Be Added Some Other Way
- v1.1.1 Added Added Option For Alien Weapons To Be Added To Plasma Spaz And/Or Laser Commanders Perk Formlists
- - This Is Just The Alien Blaster If TTW Is Not Installed
- - With TTW, It Will Also Add The Firelance And All Alien Weapons From Mothership Zeta(Except Melee)
Shotgun Surgeon And Stay Back:
- These Use The Same Formlist
- Adds Any Weapon That Uses The Gun Skill And 12 Or 20 Gauge Ammo
Loose Cannon:
- Adds Any Weapon That Uses The Melee Skill And OneHandThrown Weapon Type
- Adds Any Weapon That Uses The Explosives Skill And OneHandGrenade Weapon type
For Mod Added Weapons Missed In Distributions:
- If I Am Given The Mod's Plugin Name And File Extension As Well As The EditorIDs Of Weapons Needed, I Can Make A More Direct Patch Like I Did With The Cowboy Perk And Automatic Patches
- Or Just Link The Mod
Also Added Weapons To Certain Weapons Formlists:
NVAllWeapons
- - Added All Weapons
WeaponListRangedALL
- - Any Weapon using Energy Weapons Or Guns And Has A WeaponType Associated With Them
- - Any Weapon That Uses The Melee Skill And OneHandThrown Weapon Type
- - Any Weapon Using Explosives Skill And TwoHandRifle, TwoHandLauncher, Or TwoHandHandle Weapon Type
GunsList
- - Any Playable Weapon Using Energy Weapons Or Guns
- - Any Playable Weapon Using Explosives Skill And TwoHandRifle, TwoHandLauncher, Or TwoHandHandle Weapon Type
WeaponListMeleeALL
- - Any Weapon Using Melee Weapon Skill
WeaponLauncherLIST
- - Any Weapon Using Explosives Skill And TwoHandRifle, TwoHandLauncher, Or TwoHandHandle Weapon Type
WeaponGrenadeMineLIST
- - Any Weapon Using Explosives Skill And OneHandGrenade, OneHandMine, Or OneHandLunchboxMine Weapon Type
WeaponRippers
- - Added Arcade's Ripper And Ripper (GRA)
H2HWeaponsA(Paralyzing Palm)
- - Added Veronica's Power Fist
NVDLC05ChallengeTheSameCouldBeSaidWeapons(The Same Could Be Said of All Religious Weapons Challenge)
- - Added A Light Shining in Darkness And Esther (GRA)