You can do whatever you want with this mod but don't complain to me if it doesn't work or your PC blows up.
File credits
Thanks to Bethesda for creating Oblivion.
Thanks to TESNexus.com for the a one-stop-shop resource for authors and players.
Thanks to LHammonds for the Readme Generator this file was based on.
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Changelogs
Version 2.0
Major code refinement. There is no performance improvement, though.
FIXED: Ignores tail-slot items that cover multiple slots.
FIXED: Tries to make NPCs equipping a broken item.
Version 1.4
1.4, 2014/09/26
- Inventory scanning includes dead NPCs.
- Deleted unnecessary masterfile dependency to Oblivion.esm.
1.3, 2014/07/30
- Fixed a compatibility issue with other mods that use tail slot items as hidden token.
- Changed fQuestDelayTime from 5 to 2 for better response.
1.2, 2013/12/15
- Fixed a bug that hogged unnecessary memory.
1.1, 2013/12/05
- Fixed a CTD bug. Only process NPC in the same cell as player now, so we get better FPS, too.
1.0, 2013/11/13
- Initial release.
Description =========== Makes NPCs to automatically equip tail-slot items.