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File credits
I used OOO.esm as a master file and have been given permission by OOO's current author, WalkerInShadows, to upload my mod. If OOO did not exist, my mod would have no female guards to give names to. Thank you, WalkerInShadows!
I did not ask for permission from the author of "Lore Friendly Generic Name Overhaul" because I didn't use any of those assets. However, that is where I got the idea for this mod and the formula by which I named my NPCs so that they would be consistent should anyone wish to use them together. Thank you, elderscrolliangamer aka Publick Gamer!
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Changelogs
Version 1.2
Added Names tag.
Version 1.1
Merged the three original .esp files into one .esp file.
This mod names approximately 76 female guards. I use a mod called "Lore Friendly Generic Name Overhaul" and it does not cover the female guards added by "Oscuro's Oblivion Overhaul". This mod will not work unless you are running "Oscuro's Oblivion Overhaul" simply because there will be no female guards. I made this mod specifically for "OOO", so I assume it will not work with other mods that add female guards. This mod makes the most sense when it is used in addition to "Lore Friendly Generic Name Overhaul", but it's not required. Most of the female guards are named like this: "Guardsman Justinnius". I stuck with "Guardsman" instead of "Guardswoman" for consistency with "Lore Friendly Generic Name Overhaul" and because I assume it's a rank and not a title and therefore does not need the distinction.
I used a name generator from www.fantasynamegenerators.com.
I did not create "Oscuro's Oblivion Overhaul". I did not create "Lore Friendly Generic Name Overhaul". I only created this plugin to be used with the above.
Installation: Unzip the .esp file(s) into your Bethesda Softworks\Oblivion\Data folder. Uninstall: Delete the .esp file(s) from your Bethesda Softworks\Oblivion\Data folder.
I used OOO.esm as a master file and have been given permission by OOO's current author, WalkerInShadows, to upload my mod. If OOO did not exist, my mod would have no female guards to give names to. Thank you, WalkerInShadows!
I did not ask for permission from the author of "Lore Friendly Generic Name Overhaul" because I didn't use any of those assets. However, that is where I got the idea for this mod and the formula by which I named my NPCs so that they would be consistent should anyone wish to use them together. Thank you, elderscrolliangamer aka Publick Gamer!
Note: I had to move "Lore Friendly Generic Name Overhaul" and the .esp files from this mod to the bottom of my Wrye Bash load order to get them both to work correctly.