About this mod
Enjoy many improved and additional traders . Features a lot of bonus features like restored nearly-cut content and replicas of unique quest-items to decorate your home and many other features and bonuses.
- Requirements
- Permissions and credits
- Donations
What's new in this version?
-You can find lockpicks and weights in addition to all the objects you can convert through scripted if you play the Repeatable Oblivion quests mod, some of these objects are only available in a limited quantity in the vanilla game
Don't you find it strange and frustrating some trading places might/will remain empty once you completed some quests?
Don't you have the feeling BethSoft added some merchants at the last minute without taking the time to set them correctly, like Candice Corgine who doesn't have any septim to barter with, has nothing to sell and equips the objects you sell her?
If your answers are yes this mod is for you, I brought improvements to 14 vanilla traders (to make it short I gave them 65535 septims to barter with, removed the leveling so you can keep the same prices as you level up and gave them a chest to store the goods you sell them) and added 4 new traders
I added a lot of new objects and features:
- Earn 56 septims per bone or derived ingredient in one single click if you are master in mercantile and alchemy
- Turn the silver nuggets and animal pelts into the highest quality armors and weapons and more profitable sources of income
⦁ new scrolls to restore your magic, prevent the enemy from regenerating theirs, reflect the damages, resist paralysis, resist magic, trap souls, fortify your acrobatics and athletics
⦁ new rings and amulets/necklaces to carry more stuff, fortifiy you agility, luck, speed willpower or your acrobatics and athletics skills
⦁ damage-reflecting amulets with all the meshes of the vanilla game. If you're getting tired of the silver necklace of swords/amulet of axes now you can get a 33% reflect damage with a replica of the necromancer's amulet, of the draconian madstone or of the spelldrinker amulet for example.
⦁ Replicas of unique clothes and very rare vanilla clothes for sale plus fur, leather and deer pelt gloves notably. Now you don't need to wear handcuffs to use an enchanted equipment on the hands' slot without losing your spells efficiency.
⦁ replicas of all the armor and weapons artifacts of the vanilla game with the same quality than the durable daedric weapons or the glass and daedric armors
⦁ berserker (bare-chested) replicas of the arena raiments, Dark Brotherhood armor, Mythic Dawn armor and of the Blackwood company, plus dwemer, imperial dragon and steel armors (with merged greaves and a part of the cuirass) so you can enjoy the sight of your upperbody replacer without decreasing your protection since the berserker armors give the same armor rate than combined daedric greaves and cuirass.
⦁ Replicas of the steel , Blackwood, dwarven, Imperial Dragon, Blades, Amelion and the mostly unused pit leather armor pieces with the same stats than their daedric or glass counterparts. The first 4 materials offer new cuirasses with a version that hides and another one that shows the amulets. This means you can easily combine them with replacer meshes and hide the amulet with a low-cut cuirass or show them with an erotic version.
⦁ Replicas of the King of Worms', skull of corruption, Sanguine rose and goblin shaman staffs as melee weapons with the same stats than the daedric warhammer excepting a faster movement and a lesser range. The way the player handles them is a bit strange but you might like it anyway.
- You can buy new spells including on touch open spells and generally create custom ones with the same effect. You can now buy spells to damage an attribute, drain an attribute, create a weakness to the normal weapons, absorb the spells, reflect the damages, fortify your acrobatics and athletics, resist the element and restore your magic or prevent your foes from recharging theirs
- You can buy replicas of unique quest-items to decorate your house and some objects that re nearly absent from the vanilla game
- You can ask any blacksmith to turn your gold nuggets into jewels and sell them to make a nice benefit especially if you are a master in mercantile
- You can ask any blacksmith to turn your gold nuggets into jewels and sell them to make a nice benefit especially if you are a master in mercantile
- You can buy pants that don't appear as skirts when worn by a female character
- You only need to talk once to Nerussa to sell all your shadowbanish wine as long as you completed the related quest
- I added a lot of Shivering Isles-related stuff for sale including a lot
- I added playable winged twilights outfits that don't cover the upperbody, one with the haircut and one without
- The NPC's with a merchant class automatically have 1 million additional septims to barter with if you are master in mercantile
You can buy the new weapons in Anvil ; Morvayn's peacemakers.
You can buy the new/rare non-enchanted lowerclass clothes in Bruma; Nord winds and the upperclass ones in the Imperial City ; Divine elegance in the market district.
You can buy the new armors in the Imperial City ; The best defense in the market district.
I gave my new merchants a background conversation about them although each of these monlogues is in fact a wink to a different video game. If you have the feeling I didn't write some words correctly I did it willingly to show they are indeed clues.
The enhanced merchants:
Aymar Douar -> Vaermina's shrine (Southwest of Cheydinhal)
Candice Corgine -> Pell's gate ; The sleeping mare
Delmar -> Imperial City ; Arcanes university ; Enchanting center
Diram serethi -> Aleswell ; Aleswell inn
Edgar Vautrine -> Imperial City ; Market district ; Edgar's discount spells
Engorm -> Sanguine's shirne (northwest of Skingrad)
Hamlof Red-tooth -> Imperial City ; Market district ; Red diamond jewelry
Karinarre -> Bruma ; Novaroma
Magra gro Naybek -> Cheydinhal ; Borba's goods and stores
Margarte -> Leyawiin ; Margarte's house
Ormil -> Imperial City ; Waterfront district ; The bloated floater inn
S'thasa -> Border watch ; Border watch inn
Salmo -> Skingrad ; Salmo the baker's house
Vinicia Mellissaeia -> Imperial City ; Market district ; Office of the imperial commerce
The new merchants:
Bleaker's way ; Good will inn
Hackdirt Moslin dry goods and Hackdirt Moslin inn
The drunken dragon inn
Setup:
Copy and paste Improved and alternative merchants.esp and the meshes folder in your Oblivion\Data folder.
Tick the mod's box to activate it using Oblivion launcher or preferably a mod manager like Wrye Bash or Oblivion mod manager.
Use LOOT to create the load order.
Credits:
Oblivionaddicted
Divine avenger for the original winged twilight outfit
Don't hesitate to check my other mods:
Oblivion:
Agronak gro-Malog's deadly challenge
Choose your Oblivion plane
Erotic HGEC F-cup arena raiments replacers
Erotic HGEC F-cup cuirasses and clothes replacers
Improved sigil stones selector
More consistent and diverse Oblivion enemies
More generous factions
More rewarding skooma
No more empty dungeons
Oblivion addiction
Oblivion caves selector
Remove your infamy with the 9 Divines
Repeatable Oblivion quests
Sigil keep selector
The honest merchants don't buy skooma
Younger and prettier Rohssan and Rasheda
Morrowind:
Detritus Caria's shady new project
Dramatically improved Morrowind Tribunal and Bloodmoon
Erotic shirts for Better bodies and Robert's bodies
Improved magicka and alchemy plus infinite use objects
Merchant creatures for every city and village
More rewarding Morrowind factions
Repeatable Morrowind quests
Restore magicka spell and enchant
Rewards for sparing Vandacia and Alleius
Use the propylon indices once
Very hard respawning Morrowind enemies
Very rich Creeper and Mudcrab with new services